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Advanced [show]


Burgell Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A 3'4" western man, he prefers to wear blue clothing when he does not wear armor. He has done his best to style his brown hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and he loathes his own lifestyle

Ideals: Joker, Fighting. Flaws: Ugly, Depressed. Bonds: Guardian. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Burgell Cobblelob, Male Gnome Wizard 5
Small (3'4") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 7 (-2)13 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 100 gp. Amethyst (140 gp). Lapis lazuli (14 gp). Star rose quartz (30 gp). Hematite (14 gp).


Social Check DCs


Neega Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears just a white suit. She carries with her a set of nunchakus on her belt, each one with a aquamarine on the hilt. She has wavy brown hair. She wears round tiny glasses practically rammed into her face.

Personality: Prone to second guessing herself, she comes off as nervous. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Neega was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult; and she is greedy

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Job, Rich. Occupation: Mercenary

Voice: French accent

Attributes [hide]

Neega Blythe, Female Half-Orc Bard 7
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)7 (-2) 9 (-1)5 (-3)
Skills Deception +0, Stealth +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Rimple Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His white hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Rimple lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Flaws: Insane. Bonds: Has a crush, Rich, Family. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Rimple Maekkelferce, Male Gnome Druid 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)6 (-2) 12 (+1)15 (+2)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp.


Social Check DCs


Fibblestib Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His white hair is lengthy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He is lazy, self-centered, vain, and jealous.

History: Fibblestib was born in the west. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has worked as a Mason like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Addict, Selfish. Bonds: Job. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Fibblestib Welber, Male Gnome Paladin 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)8 (-1) 13 (+1)9 (-1)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 gp.


Social Check DCs


Dagger Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. He keeps his lavender fur in a pixie cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Dagger was born the youngest of three triplets. After coming to the age of reason, Dagger took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Barrister.

Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Family, Has a crush. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dagger Peak, Male Tabaxi Commoner 4
Medium (5'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Antinua Rothenel, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely blue suit with brown socks and a vest with buckled shoes. Her black hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Antinua liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the west, certain she would find work there.

Motivation: She has decided she is irredeemable.

Ideals: Gifted. Flaws: Selfish. Bonds: Immigrant, Criminal record, Nature. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Antinua Rothenel, Female Elf Warlock 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 14 (+2)4 (-3)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp.


Social Check DCs


Delg Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in a clean grey cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. He has a very tight haircut. He wears an eyepatch.

Personality: Delg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Flaws: Ugly, Forgetful. Bonds: Religious, Mentor. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Delg Strongheart, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 270 gp. Coral (100 gp). Malachite (16 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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