Gerard Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He is portly but not overly obese. He has a silver handlebar mustache and slicked back silver hair. He is baby faced.
Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small island village. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He has achieved small success as a Shepherd.
Motivation: To pay off his debts; and he is unsatisfied with his job
Flaws: Fearful. Bonds: Nature, Job, Debt. Occupation: Shepherd
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Draconic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 3000 sp. Blue quartz (5 gp). Moss agate (5 gp). Jet (120 gp). Blue sapphire (400 gp).
Virra Pingun, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a worn and beaten armor. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are green.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born to a pair of adventurers, Virra grew up listening to her father's many stories. A few years later when the east was not economically sound they moved to her current location. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants nothing more than to rejoin the army; and her religion dominates her actions
Flaws: Antagonistic. Bonds: Religious, Adventurer, Immigrant, Military. Occupation: Doctor
Voice: pre-pubescent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 12)
Armor Class 12
Hit Points 72 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1000 gp. Golden yellow topaz (500 gp). Citrine (70 gp). Obsidian (4 gp). Golden pearl (100 gp). Bloodstone (70 gp). Brown-green garnet (100 gp). Peridot (70 gp). Rock crystal (70 gp). Alexandrite (500 gp). Golden pearl (100 gp).
Maagog Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. He has blue crest. He tend to wears goggles to shield his eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.
History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To clean up the streets.
Flaws: Ugly. Bonds: Guardian, Adventurer, Immigrant, Enemies. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 15)
Armor Class 10
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Infernal, Terran
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 6000 gp. Hematite (11 gp). Golden yellow topaz (300 gp). Iolite (20 gp). Jade (110 gp). Lapis lazuli (11 gp). 1 Medium magic item.
Yevelda Barton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time. She is portly but not overly obese. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a Beggar, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Fighting. Flaws: Ugly, Emotional, Impulsive. Bonds: Poor. Occupation: Performer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 70 pp. Fiery yellow corundum (1400 gp). Jade (140 gp). Chrysoberyl (140 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item.
Lilli Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan cloak and cross-gartered green stockings. She keeps her red hair in a pixie cut. Her fierce amber eyes like to dwell on things.
Personality: She exudes charisma. She is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Lilli was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has achieved small success as a Engraver.
Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage
Ideals: Joker. Bonds: Attractive, Job, Rich, Family. Occupation: Engraver
Voice: Breathy voice
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. Chrysoberyl (60 gp). Eye agate (12 gp).
Willow Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman wears silk and lounges about seductively. With bright golden hair. Her green eyes dart from person to person to random spaces in the air.
Personality: Stoic and calm, she prefers to meditate than take action. She is able to make almost anything out of random pieces of junk.
History: A powerful slaver made her what she is. A freak accident while working with her Mortician mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Someone believes her a fraud; and revenge
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 600 gp. A roughly beaten golden orb (80 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rohesia Darlington, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 6'0". She wears light armors faded through time and improper care, and her gloved hand is found clutching a spear. Her hair is short and red. Her gray unseeing eyes seem to look past you.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Rohesia was born in the south. At a young age she loved to build and create. A freak accident while working with her Sailor father left her crippled. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets; and she wants to meet her childhood hero
Ideals: Persistence. Flaws: Disease. Bonds: Guardian, Military. Occupation: Priest
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 5 (-3) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp. Red spinel (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!
