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NPC Generator

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Advanced [show]


Oriff Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She wears her blonde hair up. Her fair skin shows little sign of her aristocratic breeding.

Personality: A deeply religious woman she believes everything happens for a reason. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Oriff was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Oriff Rubyeye, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)16 (+3) 8 (-1)13 (+1)
Skills History +5, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Gnome, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 70 gp.


Social Check DCs


Shamash Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'7" and wears a green collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His left hand appears badly burned and disfigured. He keeps his copper crest in a flapper bob. His gold eyes peer out from beneath his Stetson green hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 14 years.

Motivation: He's in love; and a rival would like him out of the picture

Ideals: Justice. Bonds: Criminal record, Job, Has a crush. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Shamash Wivvyrholdalphiax, Male Dragonborn Barbarian 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)6 (-2) 8 (-1)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 170 gp.


Social Check DCs


Bernard Dalton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is dressed in a clean grey cloak covering his clean studded leather. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His job bores him to no end. He has decided to make it more interesting.

History: Bernard was born the youngest of three triplets. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Adventurer, Criminal record, Family, Slave. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Bernard Dalton, Male Human Sorcerer 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 pp.


Social Check DCs


Murgen Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She is typically in her Animal Trainer uniform. With bright golden hair. Her gray eyes dart from person to person.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She would rather hide behind her crafts than deal with other people.

History: Murgen was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Like her father and her brother before her, after school she went straight into learning to become a Animal Trainer. She has drifted from career to career and currently works as a Animal Trainer.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Shy. Bonds: Job, Enemies, Poor. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Murgen Hadlee, Female Half-Orc Sorcerer 6
Medium (5'0") Half-Orc, True Neutral (CR 6)
Armor Class 9
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)15 (+2) 17 (+3)15 (+2)
Skills Arcana +5, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Auran, Goblin
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 900 gp. Malachite (14 gp). Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs


Ahrim Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His brown hair is braided into rings. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Ahrim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born several months after his father was called into army service. One day when Ahrim was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Ahrim was heart-stricken from the event, and his mother started working long hours to provde for them. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well.

Flaws: PTSD. Bonds: Attractive, Job, Family, Military. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

Ahrim Elusive, Male Tiefling Aristocrat 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)18 (+4) 12 (+1)15 (+2)
Skills Arcana +7, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Dwarven, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 500 gp. Red garnet (110 gp). Chrysoprase (60 gp). Deep green spinel (110 gp).


Social Check DCs


Ilga Gladstone, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is heavily combed to the left. Her face is scarred and worn.

Personality: Always inclined to offer people food she seems plenty friendly. She receives visions of the future at random moments

History: She was born on a small isolated farm. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ilga fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Ilga Gladstone, Female Half-Orc Commoner 1
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)7 (-2) 13 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Azurite (14 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Yurgunn Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears grey painted combat armor at almost all times. She wears her black hair up in a very large beehive style do. She has a tattooed face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Mercenary father left her crippled. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Joker, Fighting. Flaws: Disease. Bonds: Adventurer. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Yurgunn Loderr, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)13 (+1) 13 (+1)5 (-3)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 280 gp.


Social Check DCs

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