Raer Holimion, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long red hair kept up in a rat tail. He has green eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Raer enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is a Jackalwere in disguise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.
Motivation: He desires power and/or immortality; and to reunite with his absent father
Ideals: Optimist. Flaws: Hedonist. Bonds: Rich, Adventurer, Family. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 57 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 3000 gp. Rock crystal (40 gp). Coral (50 gp). Chrysoberyl (50 gp). Red garnet (50 gp). Tiger eye turquoise (6 gp). Fire opal (1500 gp). Deep blue spinel (500 gp). Carnelian (40 gp). Black star sapphire (1500 gp). Red-brown spinel (50 gp). 1 Medium magic item.
Rûkdûg Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male wears a black coat over a green low-cut shirt, and a deerstalker hat upon his head. He is tall, broad shouldered and powerfully built. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Flattery will make him almost putty in your hands.
History: He was born several months after his mother was called into army service. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: He is content.
Flaws: Insane, Mundane, Selfish. Bonds: Military, Criminal record. Occupation: Soapmaker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 55 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
Eran High-hill, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears tight fitting clothing which further accentuates her frame. Her long white hair reaches down to her waist. Her eyes are likewise gray.
Personality: Abrasive and pushy, she has a hard time making friends. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful slaver made her what she is. Her family was turned out during the war. She and her family wandered west to less war torn lands. After a long history of fighting, Eran and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Joker. Flaws: Antagonistic, PTSD. Bonds: Attractive, Mentor. Occupation: Priest
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 4000 cp.
Ar-Gul Benson, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large black tufts of hair around his ears. He has gleaming, smiling blue eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Ar-Gul was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: Expand his business; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Orc, Ignan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Arannis Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a very tight haircut. He has a dull look in his violet eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He has all his life been fascinated with music.
History: Arannis was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arannis took refuge in the large cave and found the beat up warhammer and armor he uses now. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Artistic. Bonds: Attractive, Job, Nature. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. Star rose quartz (50 gp). Banded agate (15 gp). Jasper (50 gp).
Shaká Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears baggy black pantaloons and a brown scarf. His skin is also unnaturally pale. His brown hair is thinning but still full. His eyes are a pleasant gray.
Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.
History: He was born in the north, but his parents moved at a very young age to the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Lazy. Bonds: Immigrant, Rich. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Eye agate (4 gp). Violet garnet (700 gp). Jet (80 gp).
Rathkran Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat, and he perpetually has his warhammer ready. His crest is gold, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Attractive. Occupation: Bookbinder
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: Rock crystal (50 gp). 1 Banded mail.
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