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NPC Generator

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Advanced [show]


Ilde Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is dressed in earthy colors with a grey and blue handkerchief worn on her right side. She wears a colorful flower in her white hair. Her eyes are likewise violet.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Ilde was born in the south. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Half-Elven compassion; and wants to raise her children well

Ideals: Persistence, Gifted. Flaws: Racist. Bonds: Attractive, Family. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Ilde Glanhig, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)17 (+3) 12 (+1)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Giant, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 110 gp. Jet (120 gp).


Social Check DCs


Creega Appleton, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears suspenders and black workpants. Her shirt is blue, and she wears a heavy black leather apron most of the time, she is not a threatening figure. Her hair is auburn and very short. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her job bores her to no end. She has decided to make it more interesting.

History: She was born into a rich family. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She has built up a small fortune and can afford her own way.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Criminal record, Rich. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Creega Appleton, Female Half-Orc Monk 2
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)6 (-2) 15 (+2)9 (-1)
Skills Perception +4, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 350 gp. 1 Masterwork studded leather.


Social Check DCs


Ovak Birkenhead, Female Half-Orc [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has dyed her greying golden hair a little too much giving a sharp golden color. Her ears are large.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of a Architect, who enjoyed hunting, Ovak was taken on many hunting expeditions. She worked as a nervous Unemployed and found it very stressful. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She desires power and/or immortality; and further expansion of business

Flaws: Ugly, Disease. Bonds: Adventurer, Nature, Job. Occupation: Unemployed

Voice: Smoker's lung

Attributes [hide]

Ovak Birkenhead, Female Half-Orc Expert 9
Medium (5'1") Half-Orc, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 63 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)8 (-1) 16 (+3)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Ekk Stanford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears a white vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a hunchback. She has shaved her head bald. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is able to make almost anything out of random pieces of junk.

History: Ekk was born the youngest of three triplets. After coming to the age of reason, Ekk took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Guard and was forced into it by her family; and wants to raise her children well

Ideals: Gifted. Flaws: Ugly, Disease, Insane. Bonds: Family. Occupation: Guard

Voice: Raspy

Attributes [hide]

Ekk Stanford, Female Half-Orc Bard 16
Medium (4'8") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 32 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443

Possessions: Eye agate (5 gp). Moss agate (5 gp). Moss agate (5 gp). Amber (160 gp). White opal (1200 gp). Rock crystal (30 gp). Smoky quartz (30 gp). Amethyst (160 gp). Tourmaline (160 gp). Red garnet (160 gp). Black pearl (900 gp). Golden yellow topaz (900 gp). Freshwater pearl (5 gp). Zircon (30 gp). Lapis lazuli (5 gp). Aquamarine (900 gp). Amber (160 gp). 1 Medium magic item.


Social Check DCs


Ernest Rutherford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. His gray eyes peer out from beneath his Stetson grey hat.

Personality: He loves telling others what to do and how they should feel about things. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and marry his brother to traveling adventurers

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Family, Religious, Nature. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Ernest Rutherford, Male Human Rogue 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 14 (+2)6 (-2)
Skills Intimidation +0, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Everburning torch.


Social Check DCs


Artin Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is wavy and long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born on a small isolated farm. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She tends to her Masseuse job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business.

Ideals: Athletic, Entrepeneur. Bonds: Job, Nature. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Artin Daraln, Female Dwarf Adept 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1400 sp.


Social Check DCs


Agatha Halsey, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is dressed in an above average manner. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: She is calm most of the time but flees social interaction. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Agatha was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a soldier and died while she was still young. Agatha was left her father's suit of armor and trained in its use and care. After a long history of fighting, Agatha and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Agatha Halsey, Female Human Warlock 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs

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