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Anselm Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. His hair is short and auburn. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small plains village. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against dire rats; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Bonds: Adventurer, Nature, Family, Enemies. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

Anselm Cholmondeley, Male Human Rogue 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)10 (+0) 11 (+0)17 (+3)
Skills Deception +6, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. Lapis lazuli (7 gp). Silver pearl (160 gp). White opal (400 gp). Peridot (70 gp). 1 Minor magic item.


Social Check DCs


Vepar Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries a battered lance and tarnished ceremonial dagger as well. She has moderate length purple hair. Her eyes are gold and beady.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born a particularly ugly child, much to the horror of her parents. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Entrepeneur, Fighting, Joker. Flaws: Ugly. Bonds: Family. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Vepar Sorrow, Female Tiefling Ranger 4
Medium (5'10") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)12 (+1) 19 (+4)16 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 7 Acid flasks. 1 Smokesticks. 2 Holy water.


Social Check DCs


Torbera Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is physically well-built. Her hair is cut close to her head. She wears a mask on her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a minor phobia of water and hates getting wet.

History: She is the product a well kept family trust fund and as such has never really known need. Her first spouse was a Armorer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To reunite with her absent father; and she's repulsed by the pc

Ideals: Athletic. Flaws: Fearful, Antagonistic. Bonds: Rich, Family. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Torbera Fireforge, Female Dwarf Monk 12
Medium (3'9") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 77 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)18 (+4) 13 (+1)14 (+2)
Skills Medicine +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal, Sylvan, Draconic
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Freshwater pearl (11 gp).


Social Check DCs


Nimble Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. His white fur is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Nimble Plume, Male Tabaxi Ranger 9
Medium (5'8") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Darrow Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his father was called into army service. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has never given up on his dancing dream.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic, Professionalism, Gifted. Bonds: Military, Job. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Darrow Underbough, Male Halfling Druid 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 15 (+2)9 (-1)
Skills Deception +1, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp. Carnelian (60 gp). Peridot (60 gp). 1 Everburning torch. 8 Acid flasks. 2 Smokesticks.


Social Check DCs


Borun Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely white suit with violet socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. He has wavy red hair. His violet unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Borun is combative with any and all who dare try his patience in the slightest.

History: He was raised in a desert tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Fletcher for hire.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Justice, Entrepeneur. Flaws: Disease. Bonds: Job, Nature. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Borun Copperkettle, Male Halfling Ranger 4
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 9 (-1)18 (+4)
Skills Acrobatics +2, Performance +6
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Malachite (4 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dreali Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. He has done his best to style his brown hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses divination through singing.

History: A powerful necromancer made him what he is. He found a children's book about a Half-Elf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Mentor, Adventurer. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dreali Alfonso, Male Half-Elf Cleric 2
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 13 (+1)17 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 160 pp.


Social Check DCs

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