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Advanced [show]


Edge Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'1" and usually wears her brown robe and has her warhammer always slung over her shoulder. Her left leg appears badly burned and disfigured. Her fur is lavender and very short. Her eyes, though not visible through her cowl, are yellow.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Edge liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable. Bonds: Immigrant, Nature, Criminal record. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Edge Moon, Female Tabaxi Barbarian 4
Medium (6'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)6 (-2) 13 (+1)16 (+3)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bimpnottin Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She very much looks the part of a Junk Dealer. Her red hair is lengthy and is close to two feet long. Her brown eyes dart from person to person.

Personality: She is almost excessively polite to everyone, even when angry. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised in a island tribe. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She became a Junk Dealer soon after.

Motivation: She is unsatisfied with her job.

Flaws: Shy, Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Bimpnottin Gobblefirn, Female Gnome Ranger 6
Small (3'0") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 13 (+1)9 (-1)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Dwarven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp.


Social Check DCs


Gorfel Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. He keeps his long black hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Passionate, Logical. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Gorfel Eastoft, Male Half-Orc Aristocrat 7
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Gnome, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 300 gp. Violet garnet (400 gp).


Social Check DCs


Roland Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a grey and black handkerchief worn on his right side. His auburn hair has been sun bleached extensively. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Roland was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He helped his father out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Regain custody of his daughter; and to be a spy again

Ideals: Opinionated, Gifted. Bonds: Poor, Adventurer, Job, Family. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Roland Wedgwood, Male Human Druid 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp.


Social Check DCs


Arnold Digby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a grey and brown robe with the hood down. He has golden hair. His eyes, though not visible through his cowl, are blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Flattery will make him almost putty in your hands.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by brigands. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Shy, Selfish. Bonds: Poor, Nature, Enemies. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Arnold Digby, Male Human Rogue 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Nuraval Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many tan ritualistic tattoos. He wears light armors faded through time and improper care. His red hair is cut jaggedly and amateurishly. His eyes are a pleasant violet.

Personality: While he acts the brute, he is far gentler than he would appear. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the north. In his 17th year, his parents were killed by a brigands raid, leaving Nuraval alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuraval fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and many brigands want him driven away

Ideals: Fighting, Impeccable. Bonds: Immigrant, Enemies. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Nuraval Graybeard, Male Dwarf Aristocrat 6
Medium (3'11") Dwarf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Dagger On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man usually wears his pastel robe and has his falchion always slung over his shoulder. He has a penchant for wearing a ring with an oversized topaz on his right hand. His orange fur is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Dagger is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. By chance he met his sister recently and the two have been together since.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Shy, Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Dagger On the Water, Male Tabaxi Monk 19
Medium (5'7") Tabaxi, Lawful Neutral (CR 19)
Armor Class 12
Hit Points 126 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 9 (-1)16 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 5d8+0, Ranged +8 / 5d8+2, Grapple +2

Possessions: 400 pp. Embroidered and bejeweled glove (3000 gp). Old masterpiece painting (400 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). A delicate brass dragon egg (10 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Embroidered and bejeweled glove (3000 gp). 1 Medium magic item.


Social Check DCs

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