Art Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel tunic with grey highlights, and long tan pants that bunch up around his shoes. He wears his brown fur down. His fair skin shows little sign of his aristocratic breeding.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A true patriot, Art would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. Art was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Locksmith. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: A deep hatred of illithids; and he uses money and sex appeal to get what he needs
Flaws: Shy. Bonds: Attractive, Military, Immigrant, Rich, Enemies. Occupation: Locksmith
Voice: Uses sign language
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 13 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Draconic, Druidic
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1200 gp. Silver pearl (60 gp). Black opal (1500 gp). Emerald (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dabbledob Garrick, Male Gnome [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is still thick. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Dabbledob speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: Wants a kiss; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Family, Has a crush. Occupation: Sculptor
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 11)
Armor Class 13
Hit Points 53 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Auran, Sylvan, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Verna Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears skinny pants and wears a red and brown robe with the hood down. She keeps her red hair in a flapper bob. She has several tiny amber earrings on each ear.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A powerful slaver made her what she is. She has chosen to use the inheritance that was left to her frivolously. She was granted arcane powers by her dying brother.
Motivation: Money/treasure; and she is greedy
Ideals: Gifted. Bonds: Rich, Attractive, Mentor. Occupation: Mayor
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 36 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 4 (-3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Rhodochrosite (11 gp). Banded agate (11 gp). Amber (80 gp). Tiger eye turquoise (11 gp).
Cockaby Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear blue pants and tee shirts. His hair is white and curly. His brown eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. Animals are drawn to him, and he is able to talk to them.
History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military, Adventurer. Occupation: Farmer
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 11)
Armor Class 14
Hit Points 60 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 17000 sp. Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (800 gp). Silver ewer (60 gp). Cloth of gold vestments (100 gp). A small bag of saffron. (60 gp). Black velvet mask with numerous citrines (100 gp). 1 Minor magic item.
Sumnes Othronus, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally shirtless and showing off her tattooed chest. Her tied-back hair is brown. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She uses divination through singing.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. A few years later when the east was not economically sound they moved to her current location. After a long history of fighting, Sumnes and her spouse have recently divorced.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Infernal, Gnome
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 700 gp. Brass mug with jade inlays (400 gp).
Jillian Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She typically wears red cloth garments or leather armor. Her brown hair is slicked back into a classic pompadour. Her violet eyes peer out from beneath her wide-brimmed red hat.
Personality: While she acts the brute, she is far gentler than she would appear. She uses divination through singing.
History: She is the product a well kept family trust fund and as such has never really known need. Her family was turned out during the war. She and her family wandered west to less war torn lands. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jillian fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end her boredom; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: PTSD, Mundane. Bonds: Rich. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 25 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 7 (-2) | 14 (+2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: Peridot (40 gp).
Eberk Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is still thick. His fierce hazel eyes like to dwell on things.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When he was but 7 years old his parents immigrated from the west. When Eberk reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Knight
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 28 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 15 (+2) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Orc, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
