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NPC Generator

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Advanced [show]


Roondar Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This southern man wears a fancy blue suit. His clothes are grease stained in places. He sports a flattop hair cut. His eyes are gray and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.

History: A powerful brothel owner made him what he is. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Roondar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to pay off his debts

Flaws: Antagonistic, Selfish. Bonds: Attractive, Poor, Immigrant, Mentor. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Roondar Daergel, Male Gnome Barbarian 7
Small (3'6") Gnome, Lawful Evil (CR 7)
Armor Class 10
Hit Points 69 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)12 (+1) 9 (-1)9 (-1)
Skills Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 400 gp. Iolite (60 gp).


Social Check DCs


Cimer Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, black cloak. He has wavy purple hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cimer speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Herbalist for hire.

Motivation: Wants his loneliness to end; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting. Flaws: Insane, Ugly. Bonds: Job, Has a crush. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Cimer Gluttony, Male Tiefling Commoner 8
Medium (5'7") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)18 (+4) 10 (+0)10 (+0)
Skills Persuasion +3, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Giant, Infernal, Druidic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lezre Alston, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, but even with her fine clothing she looks run-down. Her long blonde hair reaches down to her waist. Her amber eyes are passionate and lively.

Personality: She likes to make people angry or surprised. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She comes from a rich western family. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Dragonborn people; and money/treasure

Ideals: Philantrophist, Persistence. Flaws: Antagonistic, Racist. Bonds: Rich. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Lezre Alston, Female Half-Orc Wizard 7
Medium (5'9") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)10 (+0) 16 (+3)15 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 100000 cp. Onyx (20 gp). Aquamarine (1200 gp). Rose (20 gp). Violet garnet (1200 gp).


Social Check DCs


Antinua Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears professional attire. Her hair is chestnut and very short. She has green eyes.

Personality: She is irascible and easily irritated. She is a logical person and will generally grow upset if things defy logic and science.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She moves from town to town, unable to find a place to settle.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Masseuse

Voice: Spits and sputters

Attributes [hide]

Antinua Ofandrus, Female Elf Paladin 12
Medium (4'11") Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 99 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Nature +6, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Celestial
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Banded agate (9 gp). Brown-green garnet (150 gp). Amethyst (150 gp). Rhodochrosite (9 gp). Moonstone (20 gp). Moonstone (20 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Payton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. He keeps his auburn hair in a flapper bob. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.

History: John was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Banker. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

John Payton, Male Human Wizard 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)8 (-1) 17 (+3)10 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Cask In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He has a moderate pudge and is not very fit. He has moderate length orange fur. His fierce blue eyes like to dwell on things.

Personality: Cask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Cask In the Morning, Male Tabaxi Sorcerer 5
Medium (6'7") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Sylvan, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bree Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: 2'8" and lanky with angular features, she is an attractive figure. She dresses well, typically a more casual-formal manner. Her hair is black, silky, and of moderate length. Her eyes, though not visible through her cowl, are brown.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: The child of western immigrants she idolized her mother. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.

Ideals: Impeccable. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Bree Warmwater, Female Halfling Ranger 6
Small (2'8") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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