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NPC Generator

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Advanced [show]


Duvamil Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear blue pants and tee shirts. She is bald on top and has large auburn tufts of hair around her ears. Her thin eyebrows rest above her beady green eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Duvamil was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Adventurer. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Duvamil Gobblefirn, Female Gnome Cleric 6
Small (3'6") Gnome, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 14 (+2)5 (-3)
Skills Animal Handling +5, History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: Just what you see.


Social Check DCs


Dynamic Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His whole body is exceptionally muscular. His long gray fur is drawn into a two foot long braid. He has copper eyes and a brown hat with a black feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, In love. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Dynamic Candle, Male Tabaxi Commoner 7
Medium (6'9") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)11 (+0) 18 (+4)13 (+1)
Skills Deception +4, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a long, tan cloak. With bright silver hair and a scraggly beard. His gray eyes dart from person to person to random spaces in the air.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He invites people to come help in his community garden.

History: Erky lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and wants to raise his children well

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Attractive, Family, Immigrant. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Erky Pilwicken, Male Gnome Ranger 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills History +2, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Tiger eye turquoise (15 gp). Blue sapphire (900 gp). Red-brown spinel (150 gp). 3 Antitoxin. 3 Holy water.


Social Check DCs


Barakas Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His white hair is singed and shortened. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Barakas Larceny, Male Tiefling Adept 3
Medium (6'10") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)15 (+2) 8 (-1)20 (+5)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Euphemia Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a white broad hat and white clothes. Sporting a golden mohawk this woman's hair draws a lot of attention. Her thin eyebrows rest above her beady blue eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She plays an instrument quite well.

History: Her mother raised her in a mountain cabin. Euphemia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has a rivalry with the Church that dominates her actions; and she has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Adventurer, Religious. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Euphemia Hilltopple, Female Halfling Fighter 5
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 16
Hit Points 31 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 8 (-1)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +8, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +4

Possessions: 700 gp. Old masterpiece painting (800 gp). Cloth of gold vestments (70 gp). Brass mug with jade inlays (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Diesa Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears suspenders and grey workpants. Her shirt is pastel, and she wears a heavy grey leather apron most of the time. Her whole body is exceptionally muscular. Her hair, while still mostly white, has prominent grey streaks. Her ears are large.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: When she was but 3 years old her parents immigrated from the north. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, In love, Slave. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diesa Graybeard, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Chay Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. His black hair is still thick. He has green eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Logical, Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Chay Honeypot, Male Halfling Adept 9
Small (3'3") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 37 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)16 (+3) 19 (+4)10 (+0)
Skills Athletics +2, Religion +6
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Orc, Ignan
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 500 gp.


Social Check DCs

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