Skirt In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and very much looks the part of a Dyer. She has no fur. She has gleaming, smiling blue eyes.
Personality: Eccentric and domineering, Skirt will drive conversation. She is a great chef.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: To be a Blacksmith again; and wants to open a new tavern
Ideals: Athletic, Extrovert, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 900 gp. Golden circlet with four aquamarines (1000 gp). An abacus with copper, silver and gold markers (130 gp). Solid gold idol (1100 gp). Jeweled anklet (2000 gp). 1 Minor magic item.
Nimble Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his hand crossbow ready. His fur is greying and his face has many wrinkles. His copper eyes are passionate and lively.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a great chef.
History: Nimble was born in the north. At a young age he loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Nimble's homeland. Nimble decided to take the middle way and become a bodyguard. He has dedicated himself to building a better world.
Motivation: He is greedy.
Ideals: Fighting, Gifted, Persistence. Bonds: Rich, Adventurer, Immigrant. Occupation: Architect
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 9)
Armor Class 11
Hit Points 38 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1300 gp. 1 Minor magic item.
Ekemon Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered spear and tarnished nunchaku as well. He has black hair. He has a tattooed face.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He also has developed a complete distrust of the Ploughman profession.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: A strong sense of loyalty to Elven people.
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Job, Nature. Occupation: Baker
Voice: Posh accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 11)
Armor Class 9
Hit Points 57 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 900 gp. Violet garnet (900 gp). Carnelian (80 gp). Amber (80 gp). White opal (1100 gp).
Sorath Terror, Female Tiefling [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a black and grey robe with the hood down. Her purple hair is lengthy and is close to two feet long. She is baby faced.
Personality: Aggressive, abrasive, and angry, Sorath embodies much of what other species detest in the Tieflings. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a criminal king-pin and mafia family She made a point of taking high paying jobs and getting most of it up front. She was granted divine powers by her dying sister.
Motivation: She desires power and/or immortality; and an old rival family wants her found
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Family. Occupation: Performer
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 500 sp.
Direcris Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his gold crest. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.
Motivation: He feels threatened by others; and meet up once more with his childhood friend
Flaws: Cynical, Fearful. Bonds: Attractive, Adventurer, Mentor, Rich. Occupation: Jeweler
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.
Osco Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are hazel.
Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He now travels the world, in search of power and loot.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Attractive, Adventurer, Family. Occupation: Masseuse
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 300 gp.
Diggory Middleton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is wearing a long, brown, dusty cloak. His white hair is greasy and uncared for. His eyes are a pleasant gray.
Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born at the edge of vast desert. Diggory was born on a far northern desert where he grew up under the tutelage of his father, an expert Dyer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and doesn't want to be a dyer and was forced into it by his family
Flaws: Ugly. Bonds: Job, Family, Nature, Immigrant. Occupation: Dyer
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 72 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Druidic, Giant, Aquan
Attacks Melee +0 / 2d10-3, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1400 gp. Black pearl (700 gp). Aquamarine (700 gp). Deep green spinel (120 gp). Lapis lazuli (7 gp). Golden yellow topaz (700 gp). Moonstone (70 gp).
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