Phann Horineth, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt. She has moderate length blonde hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Phann is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She always tries to repair and not replace. It was this mentality that drove her into the Bricklayer business.
History: Her mother raised her in a mountain cabin. Her father had invested heavily in several trade routes and wanted her to inherit them. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Bricklayer
Voice: French accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 81 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Orc
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 3000 gp. Hematite (5 gp). Black pearl (500 gp). Alexandrite (500 gp). Brown-green garnet (150 gp). Jasper (80 gp). Aquamarine (500 gp). Banded agate (5 gp). Smoky quartz (80 gp). Brown-green garnet (150 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item.
Gerard Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying brown hair a little too much giving a sharp brown color. He has gleaming, smiling gray eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of southern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He left for the south, certain he would find work there.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Immigrant, Rich. Occupation: Carter
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Sylvan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
Possessions: 700 gp.
Soveliss Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: The child of a Navigator, who enjoyed hunting, Soveliss was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Carter job and began his own company from there.
Motivation: Sabotage a competitor; and doesn't want to be a carter and was forced into it by his family
Ideals: Artistic. Flaws: Insane. Bonds: Poor, Job, Family, Nature. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 600 gp. Red garnet (130 gp). Violet garnet (1300 gp). Moonstone (40 gp). 1 Minor magic item.
Vistra Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is generally well dressed albeit a few years behind the times. She keeps her golden hair in a flapper bob. Her eyes, though not visible through her cowl, are gray.
Personality: Eccentric and domineering, Vistra will drive conversation. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents enrolled her in a Cleric school at a young age so that she could practice her divine talents. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Immigrant. Occupation: Butcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 83 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 sp. Golden yellow topaz (500 gp). Eye agate (6 gp). Deep green spinel (100 gp). Alexandrite (500 gp). Tourmaline (100 gp). Azurite (6 gp). Rhodochrosite (6 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Holland, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. His auburn hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.
History: He was born to loving parents in a slum to the south. Like his mother and his brother before him, after school he went straight into learning to become a Blacksmith. He was granted martial powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new blacksmith responsibilities is difficult
Ideals: Athletic, Fighting, Gifted. Bonds: Poor, Adventurer, Job. Occupation: Blacksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 20000 cp.
Drifting Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. She has wavy beige fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miller arts, while her father instructed her in etiquette, music and courtly manner. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: A need for knowledge about a nearby landmark; and she has comitted a past crime that haunts her to this day
Flaws: Insane. Bonds: Nature, Adventurer, Rich, Criminal record. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 100 gp. Moss agate (16 gp). Black star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item.
Vondal Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, black shirt, and brown tie. His moppish auburn hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Vondal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: The child of a Apothecary, who enjoyed hunting, Vondal was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Server job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Nature, Job. Occupation: Server
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: Jade (90 gp). Zircon (80 gp). 4 Antitoxin.
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