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NPC Generator

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Advanced [show]


Euron Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. His purple hair is braided into rings. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Addict, Shy, Fearful. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Euron Bedlam, Male Tiefling Aristocrat 4
Medium (6'1") Tiefling, True Neutral (CR 4)
Armor Class 9
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)9 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Breastplate.


Social Check DCs


Aramil Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His deerstalker hat is riddled with cuts and holes. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across

History: He was born in the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently gotten a pet goose that steals things from people.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant, Military. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Aramil Ostoroth, Male Half-Elf Warrior 3
Medium (5'10") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cairn Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. He wears a deerstalker hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: Cairn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.

Motivation: Wants a kiss; and meet up once more with his childhood friend

Ideals: Extrovert, Gifted. Bonds: Attractive, Has a crush, Adventurer. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Cairn Tragedy, Male Tiefling Druid 8
Medium (6'2") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)17 (+3) 6 (-2)15 (+2)
Skills Animal Handling +1, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Halfling, Aquan, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 gp.


Social Check DCs


Lidda Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a fancy white dress. Her hair is cut close to her head. Her violet eyes are passionate and lively.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: From birth she was tutored by a cruel and relentless mentor. Her mother was a mechanic, and taught her how to fix just about anything. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent mother; and her relatives are trying to arrange a marriage

Ideals: Athletic, Persistence. Bonds: Attractive, Family, Religious, Mentor. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Lidda Underbough, Female Halfling Aristocrat 15
Small (3'2") Halfling, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 49 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +7, Investigation +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 4d8-3, Ranged +7 / 4d8+2, Grapple +5

Possessions: 3000 gp. Fiery yellow corundum (600 gp). Malachite (8 gp). Fire opal (600 gp). Aquamarine (1100 gp). Jade (110 gp). Black pearl (1100 gp). Hematite (8 gp). Silver pearl (110 gp). Banded agate (8 gp). Blue quartz (8 gp). Smoky quartz (20 gp). Violet garnet (1100 gp). Sardonyx (20 gp). Bloodstone (20 gp). Lapis lazuli (8 gp). Tiger eye turquoise (8 gp). Aquamarine (1100 gp). Pink pearl (110 gp). 1 Medium magic item.


Social Check DCs


Hatae Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, she is not a threatening figure. She has a long silver ponytail with little hanging trinkets. Her eyes are likewise hazel.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: A powerful slaver made her what she is. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break.

Bonds: Adventurer, Attractive, Religious, Mentor, Debt. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Hatae Melancon, Female Half-Elf Cleric 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 16 (+3)4 (-3)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 20 gp. An abacus with copper, silver and gold markers (70 gp).


Social Check DCs


Duergath Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Ploughman. He is portly but not overly obese. His red hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Ploughman.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Ideals: Athletic. Flaws: Antagonistic. Bonds: Slave, Job, Adventurer. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Duergath Daraln, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +0, Survival +1
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp. 1 Superior lock.


Social Check DCs


Radomir Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He usually wears his white robe and has his monstrous two handed axe always slung over his shoulder. His chestnut hair is cut short with large spiked bangs in the front. His eyes are hazel and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 8 years old his parents immigrated from the south. Cursed with lycanthropy at a very young age, Radomir has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: To be a Architect again; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Optimist. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Radomir Brightmoon, Male Halfling Aristocrat 9
Small (2'10") Halfling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Undercommon, Aquan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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