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NPC Generator

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Advanced [show]


Emmeline Sydney, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a broad hat to cover her moderate length chestnut hair. She has a tattooed face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She never wears the same outfit twice, unless she absolutely has to.

History: She was always a brilliant, if unscrupulous mind. A gifted student she started as a Seamstress, but she got bored and became a Adventurer. Now she works as a music tutor during her time off.

Motivation: Expand her business; and further expansion of business

Ideals: Athletic, Artistic, Logical. Flaws: Insane. Bonds: Job. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Emmeline Sydney, Female Human Bard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (800 gp). Large well-done wool tapestry (300 gp). 1 Breastplate.


Social Check DCs


Chem Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears black leather gloves, a black jacket, and tight pants. He is muscular with a powerful set of arms. His hair is chestnut and curly. His red eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with dancing.

History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker, Artistic. Flaws: Insane, PTSD. Bonds: Nature. Occupation: Body Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chem Comedy, Male Tiefling Monk 3
Medium (6'7") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)17 (+3) 17 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gennal Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is dressed in earthy colors with a blue and grey handkerchief worn on his left side. He has a hunchback. His hair is blonde and curly. His green eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He enjoys reading and quiet.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Detective soon after.

Motivation: He has a crush on the local Hunter; and he would like to get married and retire

Ideals: Logical. Flaws: Ugly. Bonds: Job, Rich, Mentor, Has a crush. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Gennal Floshem, Male Elf Sorcerer 7
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)11 (+0) 16 (+3)15 (+2)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 2000 sp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Gold and topaz bottle stopper cork (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp).


Social Check DCs


Horza Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a white armored body suit, with a simple black line shooting up and back down. His blonde hair is singed and shortened. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Horza was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.

Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his sister

Ideals: Justice. Flaws: Ugly. Bonds: Family, Religious. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Horza Marston, Male Half-Orc Druid 13
Medium (5'3") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 61 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 400 pp. 1 Minor magic item.


Social Check DCs


Seere Agony, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses in collared shirts and wears a proper scarf over her head. Her dark red hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are silver.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She receives visions of the future at random moments

History: Born to a pair of adventurers, Seere grew up listening to her mother's many stories. After coming to the age of reason, Seere took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and many dire rats want her driven away

Ideals: Athletic, Gifted. Bonds: Adventurer, Job, Enemies. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Seere Agony, Female Tiefling Barbarian 8
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 58 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Elven, Druidic
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 700 gp. Eye agate (4 gp). Golden yellow topaz (1200 gp). Violet garnet (1200 gp).


Social Check DCs


Ida Hadley, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, tan shirt, and brown tie. Her golden hair is singed and shortened. She has amber eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to loving parents in a slum to the east. Ida was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ida decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record, Poor. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Ida Hadley, Female Human Wizard 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)14 (+2) 15 (+2)9 (-1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Druidic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp.


Social Check DCs


Lorm Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are brown.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: The child of southern immigrants he idolized his mother. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Lorm Winthrop, Male Half-Orc Expert 14
Medium (5'0") Half-Orc, Lawful Evil (CR 14)
Armor Class 9
Hit Points 72 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)5 (-3) 13 (+1)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +3

Possessions: 3000 gp. 1 Minor magic item.


Social Check DCs

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