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Advanced [show]


Two Llamas In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she very much looks the part of a Engraver. Her black fur is slicked back into a classic pompadour. She has hazel eyes and a brown hat with a violet feather.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born several months after her mother was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Engraver. She now owns her own business.

Motivation: Further expansion of business; and to be a cook again

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Two Llamas In the Storm, Female Tabaxi Bard 9
Medium (5'10") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 57 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)17 (+3) 6 (-2)13 (+1)
Skills History +6, Medicine +1
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 50 pp. Gold dragon comb with red garnet eye (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Abram, Female Human [Permalink]

Personal [hide]

Description: 4'9" and muscular, this western woman dresses well, typically a more casual-formal manner. Her hair is cut close to her head. She has a dull look in her hazel eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Cook arts, while her mother instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Agatha and her spouse have recently divorced.

Motivation: Money/treasure; and she is greedy

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Agatha Abram, Female Human Druid 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)9 (-1) 12 (+1)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Osah Power, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'2". She wears green painted combat armor at almost all times, and her gloved hand is found clutching a flail. Her blue hair has been sun bleached extensively. Her half smiles and gold eyes are beguiling and draw you in.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She can't help but pocket interesting objects she comes across

History: Gifted from a young age, Osah studied abroad. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Osah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Osah. Being a Gardener kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable, Gifted. Bonds: Attractive, Criminal record. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Osah Power, Female Tiefling Adept 4
Medium (5'2") Tiefling, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. 1 Holy water. 1 Everburning torch.


Social Check DCs


Quick Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a fancy pastel dress. Her fur is beige and curly. She has a dull look in her yellow eyes.

Personality: Quick is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the north, but her parents moved at a very young age to the west. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Extrovert, Logical, Justice. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Quick Blossom, Female Tabaxi Aristocrat 19
Medium (5'9") Tabaxi, Lawful Evil (CR 19)
Armor Class 10
Hit Points 65 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)16 (+3) 14 (+2)8 (-1)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Celestial
Attacks Melee +7 / 5d8+1, Ranged +6 / 5d8+0, Grapple +1

Possessions: 24000 gp. Jeweled anklet (2000 gp). Old masterpiece painting (400 gp). Fire opal pendant on a fine gold chain (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Solid gold idol (1200 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (400 gp). Gold and ruby ring (5000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Bune Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: A 6'4" eastern woman, she wears silk and lounges about seductively. Her hair is brown and curly. She has a tattooed face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She feeds upon the attention of others.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like her father and her sister before her, after school she went straight into learning to become a Crown-heir. She became a Crown-heir soon after.

Motivation: To pay off her debts; and balancing her hectic life and new crown-heir responsibilities is difficult

Ideals: Joker. Bonds: Attractive, Rich, Job, Debt. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Bune Divinity, Female Tiefling Paladin 7
Medium (6'4") Tiefling, Neutral Evil (CR 7)
Armor Class 9
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Investigation +5, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tordek Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large brown jacket. His brown hair is lengthy and is close to two feet long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. A gifted student he started as a Actor, but he got bored and became a Bather. He then took over the family business and is one of the better Bather for hire.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Racist. Bonds: Rich, Job. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Tordek Durthane, Male Dwarf Paladin 9
Medium (4'4") Dwarf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 70 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Citrine (20 gp). Red-brown spinel (150 gp). Bloodstone (20 gp). Lapis lazuli (16 gp). Zircon (20 gp). Violet garnet (400 gp). Malachite (16 gp). Rock crystal (20 gp).


Social Check DCs


Gimurt Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He has no hair. His eyes, though not visible through his cowl, are brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, his parents were killed by a orcs raid, leaving Gimurt alone in the world. After a stint in an orphanage, he was adopted. He was granted martial powers by his dying sister.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Gimurt Orcfoe, Male Dwarf Druid 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)10 (+0) 12 (+1)11 (+0)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 390 gp. Deep blue spinel (600 gp).


Social Check DCs

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