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NPC Generator

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Advanced [show]


Eida Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She usually wears her red robe and has her glaive always slung over her shoulder. Her white hair is smooth and relatively long. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She snorts whenever she laughs or is feeling confident. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born a particularly ugly child, much to the horror of her parents. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic, Mundane. Bonds: Military. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Eida Tealeaf, Female Halfling Warrior 2
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)8 (-1) 16 (+3)16 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5

Possessions: 1900 sp. Gold and topaz bottle stopper cork (600 gp). 1 Breastplate.


Social Check DCs


Kelter Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man wears white trousers with black and violet striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is short and chestnut. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted. Bonds: Rich, Attractive, Adventurer. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Kelter Brightmoon, Male Halfling Expert 4
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Athletics +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roge Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears just a white suit. He has wavy chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his mother was called into army service. His first spouse was a Beggar, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Doctor for hire.

Motivation: Regain custody of his son.

Ideals: Opinionated. Bonds: Job, Military, Family. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Roge Sunmeadow, Male Halfling Adept 12
Small (3'4") Halfling, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 39 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Perception +5, Stealth +7
Senses Passive Perception 17
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 200 pp. Obsidian (5 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jezebeth Chant, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her white hair down. She has silver eyes and a green hat with a brown feather.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She cannot resist a sob story and will often dote over anyone who has one.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Jezebeth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's also a talented Sailor, but doesn't like to broadcast it.

Motivation: To be a Sailor again; and balancing her hectic life and new painter responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Jezebeth Chant, Female Tiefling Wizard 15
Medium (4'10") Tiefling, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 41 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 6 (-2)18 (+4)
Skills Perception +3, Persuasion +9
Senses Passive Perception 19
Languages Common, Draconic
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 1000 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Old masterpiece painting (2200 gp). Old masterpiece painting (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Carved bone or ivory statuette (50 gp). Jeweled electrum ring (2000 gp).


Social Check DCs


Quarethon Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a kukri on his belt. He carries a battered pickaxe and tarnished kukri as well. He wears a colorful flower in his bronze crest. His eyes are gold and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Bowyer and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Family, Immigrant. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Quarethon Wystongjiir, Male Dragonborn Expert 4
Medium (6'8") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 22000 cp. Black pearl (1000 gp). Banded agate (13 gp). Rose (50 gp).


Social Check DCs


Giselle Huckabee, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and tends to wear a grey poncho over her likewise colored trousers and shirt. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are likewise violet.

Personality: Aggressive, abrasive, and angry, Giselle embodies much of what other species detest in the Humans. She works hard and plays hard.

History: She was born in a small desert village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants a kiss; and she would like to get married and retire

Ideals: Persistence. Flaws: Antagonistic, Hedonist. Bonds: Nature, Has a crush. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Giselle Huckabee, Female Human Adept 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Curran Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears skinny pants and wears a red and green robe with the hood down. His hair is short and white. His hazel eyes peer out from beneath his feathered red hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He works hard and plays hard.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Curran has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he loathes his own lifestyle

Flaws: Depressed, Hedonist, Disease, Insomniac. Bonds: Attractive. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Curran Reedfellow, Male Halfling Cleric 5
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 16
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 16 (+3)10 (+0) 16 (+3)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 300 gp. Silver pearl (80 gp). Rose (20 gp). Blue quartz (14 gp). White pearl (80 gp). 1 Half-Plate. 1 Half-Plate. 1 Full Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs

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