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NPC Generator

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Advanced [show]


Laucian Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair and beard is wavy and long. His violet eyes dart from person to person.

Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Architect, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his son

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Family, Rich. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Laucian Firahel, Male Half-Elf Barbarian 2
Medium (5'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)15 (+2) 9 (-1)15 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gildmak Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Weaver uniform. He has a slight overbite and is overall scrawny. He keeps his golden hair in a flapper bob. His ears are large.

Personality: He likes to make people angry or surprised. He plays an instrument quite well.

History: A powerful wizard made him what he is. He has had some formal writing training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Gildmak Swiftwhistle, Male Halfling Commoner 3
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 1 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 6 (-2)9 (-1) 8 (-1)10 (+0)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 200 gp.


Social Check DCs


Rimple Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light blue in addition to tight pants. His hair is long and white with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Sellsword. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Sold as a small child to a brothel owner, Rimple was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Sellsword. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Job, Family, Mentor. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Rimple Shadowcloak, Male Gnome Aristocrat 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. 1 Healer’s kit.


Social Check DCs


Baern Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown shirt with thin tan vertical stripes and grey pants. He wears a wide-brimmed hat to cover his moderate length blonde hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves singing and to teach people singing more than just about anything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Performer, but he got bored and became a Blacksmith. He now travels the world, in search of power and loot.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Artistic. Bonds: Job, Poor, Adventurer, Family. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Baern Rumnaheim, Male Dwarf Adept 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 14
Hit Points 63 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)16 (+3) 10 (+0)10 (+0)
Skills Investigation +7, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Goblin, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1000 gp. Banded agate (10 gp). Hematite (10 gp). Golden pearl (100 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her fur is brown and very short. Her eyes are amber and beady.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Cask is combative with any and all who dare try her patience in the slightest.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Fighting, Optimist, Justice. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Cask Thunder, Female Tabaxi Warrior 10
Medium (5'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 21 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 5 (-3)20 (+5) 15 (+2)16 (+3)
Skills Acrobatics +6, Arcana +9
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Sylvan, Giant, Infernal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +9

Possessions: 1800 gp.


Social Check DCs


Ermina Loccisano, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she very much looks the part of a Navigator. She sports a flattop hair cut. She wears an eyepatch.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Ermina is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a poor family in the city she treasured whatever gifts she got. She worked as a nervous Navigator and found it very stressful. She has since lost track of the people in her past.

Motivation: Wants to have a good time and be beloved; and her relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ermina Loccisano, Female Half-Elf Warlock 4
Medium (5'3") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 4 (-3)10 (+0)
Skills Religion +2, Stealth +3
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp.


Social Check DCs


Gale Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her lavender fur is greasy and uncared for. Her hazel eyes peer out from beneath her feathered brown hat.

Personality: She is irascible and easily irritated. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Gale Mirror, Female Tabaxi Cleric 4
Medium (5'4") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp.


Social Check DCs

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