Valafar Debauchery, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times. He is bristling with hidden weapons, mostly sickles and crossbows. He has styled his dark red hair well, parting it to the left. His black unseeing eyes seem to look past you.
Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting. Flaws: Disease, Racist. Bonds: Criminal record. Occupation: Bowyer
Voice: Raspy
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 15)
Armor Class 13
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Zircon (60 gp). Zircon (60 gp). Obsidian (15 gp). Obsidian (15 gp). Rose (60 gp). Alexandrite (500 gp). Banded agate (15 gp). Peridot (60 gp). Freshwater pearl (15 gp). Rich purple corundum (1000 gp). Deep blue spinel (500 gp). White opal (1000 gp). Blue quartz (15 gp). Violet garnet (500 gp). Amethyst (40 gp). 1 Medium magic item.
Joan Everly, Female Human [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a small hat to hide her balding. She has several tiny amber earrings on each ear.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has all her life been fascinated with music.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has never given up on her music dream.
Motivation: She is greedy; and money/treasure
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. 1 Masterwork Heavy wooden shield.
Tagga Kenley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black costume with the symbols of magic on her torso. She is physically well-built. Her golden hair is still thick. Her eyes are likewise gray.
Personality: She is calm most of the time but flees social interaction. Tagga is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born to a poor family in the city she treasured whatever gifts she got. Her first spouse was a Fisher, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is currently in port desperately looking for someone to get her out; and doesn't want to be a dilettante and was forced into it by her family
Flaws: Shy, Insane. Bonds: Family, Poor, Slave. Occupation: Dilettante
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Auran, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Red-brown spinel (40 gp).
Anakis Fear, Female Tiefling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She has done her best to style her black hair to look like a famous performer. She has white eyes and a black hat with a tan feather.
Personality: She will rave to anyone who will listen. She would rather hide behind her crafts than deal with other people.
History: She got into the Hunter business at a young age. She has had some formal music training, and achieved minor success. She tends to her Hunter job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and she is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Job. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 59 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kairon Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black vest and prefers white and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his silver hair up. His thin eyebrows rest above his beady black eyes.
Personality: Abrasive and pushy, he has a hard time making friends. Kairon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the west. In his 17th year, his parents were killed by a orcs raid, leaving Kairon alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC; and many orcs want him driven away
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant, Enemies. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Sylvan, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 140 pp. 1 Masterwork Common Ranged Weapon.
Gesrethe Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears light armors faded through time and improper care. She wears her white crest down. Her gold eyes peer out from beneath her deerstalker green hat.
Personality: Her tongue was cut out and she uses sign language. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her family was turned out during the war. She and her family wandered south to less war torn lands. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Ideals: Optimist. Flaws: Disease, PTSD. Bonds: Rich. Occupation: Gardener
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 210 gp. 1 Good lock.
Norman Ramsey, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears brown trousers with grey and yellow striped suspenders. He wears various colorful collared shirts. His deerstalker hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and to be a carpenter again
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Shepherd
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
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