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NPC Generator

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Advanced [show]


Egelina Windsor, Female Human [Permalink]

Personal [hide]

Description: She wears a grey vest and prefers blue and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is lengthy and is close to two feet long. She has gleaming, smiling green eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She invites people to come help in her community garden.

History: She was born into a rich family. Her childhood dream was to be a Knight, but she was a colossal failure. She now spends her time doing works of charity.

Motivation: She is content; and she seems to be bored by most things

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Egelina Windsor, Female Human Warrior 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)17 (+3) 16 (+3)10 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Cairn Love, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his purple hair up. His eyes are black and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.

History: Born to a pair of adventurers, Cairn grew up listening to his mother's many stories. Cairn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Cairn Love, Male Tiefling Druid 4
Medium (6'5") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 9 (-1)15 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 9
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Uraim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, green shirt, and brown tie. He has a moderate pudge and is not very fit. His auburn hair is knotted and matted. His brown eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of southern immigrants he idolized his mother. Uraim was born on a far southern plains where he grew up under the tutelage of his mother, an expert Shipwright. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Immigrant. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Uraim Rubyeye, Male Dwarf Sorcerer 10
Medium (4'3") Dwarf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 66 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)12 (+1) 11 (+0)10 (+0)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Panana Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a blue collared shirt and grey skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt, marred by beers. She wears her hair in dreadlocks. She has amber eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She invented a lineage for herself and claims to be descended from several legendary heroes.

History: When she was but 8 years old her parents immigrated from the north. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She's looking for her big break; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Panana Sympony, Female Gnome Aristocrat 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)12 (+1) 15 (+2)15 (+2)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. 1 Darkwood Buckler.


Social Check DCs


Cory Graeme, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. With a patchy chestnut beard and wild chestnut hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Cory lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and to unite with his brother

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Religious, Family. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Cory Graeme, Male Human Barbarian 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 18 (+4)12 (+1)
Skills Medicine +7, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 30000 cp.


Social Check DCs


Hupe Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His hair is short and blonde. His ears are large.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the south. He worked as a nervous Mayor and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Hupe Fastfoot, Male Halfling Commoner 5
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 15
Hit Points 19 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)6 (-2) 16 (+3)13 (+1)
Skills Animal Handling +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. Large well-done wool tapestry (100 gp). Silver comb with moonstones (1000 gp).


Social Check DCs


Silent Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a pastel armored body suit, with a simple black line shooting up and back down. He wears his beige fur up. He has a dull look in his hazel eyes.

Personality: He is overprotective of those who hire his services. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. A freak accident while working with his Stylist father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Flaws: Disease. Bonds: Guardian, Military, Rich. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Silent Treat, Male Tabaxi Bard 14
Medium (6'0") Tabaxi, True Neutral (CR 14)
Armor Class 12
Hit Points 106 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +6, Stealth +7
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: Azurite (14 gp). Aquamarine (800 gp). Violet garnet (800 gp). Jet (130 gp). Lapis lazuli (14 gp). 1 Medium magic item.


Social Check DCs

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