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Advanced [show]


Trey Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears brown trousers with violet and brown striped suspenders. He wears various colorful collared shirts. His white hair is cut short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Cook, but he was a colossal failure. Some 6 years later his spouse died after the birth of his son. Heartbroken, Trey never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Gifted. Flaws: Addict. Bonds: Job, In love, Rich. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Trey Heiser, Male Human Barbarian 11
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 86 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4

Possessions: 2500 gp. Smoky quartz (20 gp). Deep green spinel (150 gp). Alexandrite (1600 gp). White pearl (150 gp). Deep blue spinel (1600 gp). Star rose quartz (20 gp). Iolite (20 gp). Chalcedony (20 gp). Blue star sapphire (1400 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with broad hat. He is muscular with a powerful set of arms. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Passionate. Flaws: Ugly. Bonds: Criminal record, Religious, Enemies. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Thomas Arnuanna, Male Half-Elf Barbarian 6
Medium (5'2") Half-Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'1" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His left hand appears badly burned and disfigured. He has a long black beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. Baern enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Rich, Immigrant. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Baern Lutgehr, Male Dwarf Aristocrat 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 108 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 18 (+4)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +8, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 200 pp. Aquamarine (300 gp). Black pearl (300 gp). Golden yellow topaz (300 gp). Obsidian (9 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. His yellow fur is long and unkept. His eyes are likewise blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the east, but his parents moved at a very young age to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the east.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Mentor. Occupation: Stylist

Voice: Smooth and feminine

Attributes [hide]

Right-Handed Fang, Male Tabaxi Wizard 7
Medium (5'8") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)8 (-1) 13 (+1)7 (-2)
Skills Performance +1, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


River Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears professional attire. His black fur is thinning but still full. He wears large thick round spectacles.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. River is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and he would like to get married and retire

Bonds: Attractive, Family, Nature, Has a crush. Occupation: Performer

Voice: Russian accent

Attributes [hide]

River Candle, Male Tabaxi Cleric 9
Medium (6'3") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)18 (+4) 13 (+1)11 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Terran, Orc, Druidic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears blue cloth garments or leather armor, and a wedding ring on his right hand. His hair is short and blonde. He has a dull look in his green eyes.

Personality: He is extraordinarily eccentric. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC.

Flaws: Insane, Antagonistic. Bonds: In love, Has a crush, Adventurer. Occupation: Tanner

Voice: American accent

Attributes [hide]

Aramil Wasanthi, Male Elf Druid 13
Medium (5'4") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 56 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)9 (-1) 10 (+0)11 (+0)
Skills Perception +4, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 3000 gp. Chalcedony (80 gp). Rock crystal (80 gp). Freshwater pearl (7 gp). 1 Medium magic item.


Social Check DCs


Ar-Karo Sutton, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. His red hair is cut jaggedly and amateurishly. His eyes are a pleasant gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Ar-Karo was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Immigrant, Job, Rich, Family, Criminal record. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Ar-Karo Sutton, Male Half-Orc Warlock 7
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)13 (+1) 7 (-2)9 (-1)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 600 gp. Moss agate (15 gp). Golden yellow topaz (1000 gp).


Social Check DCs

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