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NPC Generator

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Nim Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky blue painted plate armor. He is bald on top and has large black tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. During his travels, Nim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is terrified, and will act out of fear; and to get a good night's sleep

Ideals: Passionate. Flaws: Ugly, Insomniac, Fearful. Bonds: Poor. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Nim Ofandrus, Male Elf Warrior 5
Medium (4'11") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. Deep blue spinel (1400 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His dark red hair is braided into rings. His silver eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Philantrophist. Flaws: Shy. Bonds: Adventurer, Mentor. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Sammal Rapture, Male Tiefling Fighter 1
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 5 (-3)11 (+0)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 110 gp. Amethyst (100 gp).


Social Check DCs


Nim Ariessus, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. He keeps his black hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Nim Ariessus, Male Elf Druid 6
Medium (4'11") Elf, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Medicine +5, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 5000 sp. Deep blue spinel (1300 gp). Citrine (20 gp).


Social Check DCs


Brakka Alston, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears bulky black painted plate armor, and she perpetually has her quarterstaff ready. She has dyed her greying silver hair a little too much giving a sharp silver color. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is fixated on the number 91. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is frequently practicing swordplay.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her childhood dream was to be a Hunter, but she was a colossal failure. She is untrained/undisciplined, which makes her dangerous.

Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult; and sabotage a competitor

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Military, Job. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Brakka Alston, Female Half-Orc Fighter 5
Medium (5'2") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)5 (-3) 11 (+0)8 (-1)
Skills Performance +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Avelina Bradley, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her hair is short and chestnut. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She can speak with the recently deceased. A true patriot, Avelina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: The child of northern immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Avelina's homeland. Avelina decided to take the middle way and become a bodyguard. She was granted necromantic powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it

Ideals: Gifted, Fighting. Bonds: Attractive, Military, Immigrant. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Avelina Bradley, Female Human Warlock 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 6 (-2)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 8
Languages Common, Goblin, Undercommon, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: Just what you see.


Social Check DCs


Hugh Marston, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sailor does. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long blonde hair kept up in a rat tail. He has gray eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.

History: When he was but 4 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Ideals: Opinionated, Logical. Bonds: Job, Religious, Immigrant. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Marston, Male Human Adept 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +2, History +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 pp. Brass mug with jade inlays (200 gp).


Social Check DCs


Ida Bradford, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'9". She wears a brown shirt with thin blue vertical stripes and yellow pants. She wears a top hat to cover her moderate length red hair. Her eyes are brown and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She got into the Ruler business at a young age. A few years later when the south was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To get a good night's sleep; and expand her business

Flaws: Antagonistic, Hedonist, Insomniac. Bonds: Job, Immigrant. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Ida Bradford, Female Human Adept 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 36 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)10 (+0) 14 (+2)16 (+3)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. Black velvet mask with numerous citrines (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs

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