Mialee Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing colorful clothing, dressed as a Shepherd. Her black hair is singed and shortened. Her violet unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Mialee will drive conversation. As long as the job gets done she does not care how it got done.
History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Extrovert, Professionalism, Logical. Flaws: Ugly, Disease. Occupation: Shepherd
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 66 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp.
Chad Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He has a large grey mantle and cape that has been intricately interwoven into his red robe. His golden hair is styled in orderly dreadlocks. He has amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments
History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 7 (-2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 70 gp.
Lance Kent, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. He keeps his long auburn hair kept up in a rat tail. His blue eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He got into the Navigator business at a young age. He worked as a nervous Navigator and found it very stressful. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: Many orcs want him driven away; and someone believes him a fraud
Flaws: Mundane. Bonds: Criminal record, Job, Enemies. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 10)
Armor Class 12
Hit Points 37 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 2200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Golden circlet with four aquamarines (3000 gp). Gold and topaz bottle stopper cork (600 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item.
Andraste Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a tan top hat and tan clothes. Her auburn hair is lengthy. She wears crescent spectacles with a black brim.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: When she was but 6 years old her parents immigrated from the east. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has achieved small success as a Carter.
Motivation: She feels the way she acts is they only way to get by in the world; and she is compelled to act according to her religious beliefs
Ideals: Entrepeneur, Impeccable. Bonds: Job, Religious, Immigrant. Occupation: Carter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. Pink pearl (70 gp).
Ishte Cacophony, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 6'3", this woman wears a green armored body suit, with a simple violet line shooting up and back down. Her dark red hair is long and unkept. She has gleaming, smiling red eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Gifted from a young age, Ishte studied abroad. Her father was a soldier and died while she was still young. Ishte was left her father's suit of armor and trained in its use and care. Since then, she has sought to make the best of life.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Barrister
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Verna Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears rags and sports a simple walking cane. Her chestnut hair is well kept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She cannot resist a sob story and will often dote over anyone who has one.
History: Verna was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to have a good time and be beloved; and she's looking for her big break
Ideals: Optimist, Philantrophist. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Baker
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Just what you see.
Shedinn Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears a custom-built plate barding that's adorned with green lining and desert motifs. His green crest is thinning but still full. His red eyes are passionate and lively.
Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was always very intelligent and has formed a secret society of philosophers.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to prove his worth to the world
Ideals: Professionalism. Flaws: Impulsive, Secretive, Greedy. Bonds: Slave. Occupation: Baker
Voice: French accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 7)
Armor Class 8
Hit Points 75 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
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