Xappan Honor, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. His red hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As long as the job gets done he does not care how it got done.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cook arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He left for the south, certain he would find work there.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Philantrophist, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Cook
Voice: Thin and wheezing
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Dwarven, Draconic
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +6
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naivara Cithreth, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears silk and lounges about seductively. She wears her auburn hair down. Her brown eyes have a joyful gleam in them most of the time.
Personality: She exudes charisma. She is a tour de force of persuasion. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She is the product a well kept family trust fund and as such has never really known need. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She now mingles about in high society.
Motivation: To protect her home; and she uses money and sex appeal to get what she needs
Bonds: Attractive, Job, Rich, Criminal record, Guardian. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp.
Arumawann Welber, Male Gnome [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his quarterstaff ready. His black hair is lengthy and is close to two feet long. He has several tiny topaz earrings on each ear.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Arumawann is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Arumawann was raised in a hard working conservative environment. When Arumawann reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to raise his children well; and to be a detective again
Ideals: Fighting, Optimist. Bonds: Rich, Family, Job, Military. Occupation: Engraver
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Halfling, Elven
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Bertram Hadley, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown tunic with pastel highlights, and long brown pants that bunch up around his shoes. His hair is short and blonde. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.
History: His mother raised him in a mountain cabin. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Ideals: Persistence, Pacifist. Flaws: Ugly, Addict. Bonds: Nature, Criminal record. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 80 pp. Blue quartz (9 gp). 1 Half-Plate.
Vadania Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has a long brown ponytail with little hanging trinkets. She has a dull look in her violet eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She is the product a well kept family trust fund and as such has never really known need. She was an athlete and attended two major summer competitions. She never won. She has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Attractive, Job, Rich. Occupation: Guard
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. Amber (120 gp). Azurite (10 gp). Rose (80 gp). White opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aerdeth Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Reeza Winthrop, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light black in addition to tight pants. She is portly but not overly obese. Her red hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born at the edge of vast forest. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is terrified, and will act out of fear; and wants to open a new tavern
Flaws: Insomniac, Antagonistic, Impulsive, Fearful. Bonds: Nature, Job. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 8 (-1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 10 pp.
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