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NPC Generator

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Advanced [show]


Harvest Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears brown leather gloves, a brown jacket, and tight pants. Her whole body is exceptionally muscular. Her brown fur is unkempt and raggedy. Her green eyes have a joyful gleam in them most of the time.

Personality: She will rave to anyone who will listen. She plays an instrument quite well.

History: Harvest was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has never given up on her dancing dream.

Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Immigrant, Poor. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Harvest Candle, Female Tabaxi Aristocrat 10
Medium (6'5") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)18 (+4) 15 (+2)14 (+2)
Skills Persuasion +6, Stealth +7
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Sylvan, Giant
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1200 gp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Jeweled anklet (4000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (2600 gp).


Social Check DCs


Heather Carlisle, Female Human [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner, and sports empty pouches on her belt. She has done her best to style her auburn hair to look like a famous performer. Her blue eyes are slightly larger than normal.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heather was born the youngest of three triplets. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Persistence, Joker. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Heather Carlisle, Female Human Barbarian 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Matilda Harley, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'11" has a big stupid grin on her face most of the time. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She is baby faced.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She feeds upon the attention of others.

History: Born in the south her family was never financially stable. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Days after completing her studies, news broke out that her hometown was attacked by brigands. Matilda was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Insane, Antagonistic. Bonds: Attractive, Enemies, Poor. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Matilda Harley, Female Human Warlock 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 30 pp. Smoky quartz (40 gp).


Social Check DCs


Fabien Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of shortspears, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.

Ideals: Fighting. Flaws: Addict, Ugly. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Fabien Ningel, Male Gnome Druid 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Auran, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 20 pp. 1 Half-Plate. 1 Darkwood Buckler. 1 Buckler.


Social Check DCs


Dagger Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has styled his cinnamon fur well, parting it to the left. His eyes are a pleasant copper.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His job bores him to no end. He has decided to make it more interesting.

History: Dagger was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Criminal record. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Dagger Candle, Male Tabaxi Druid 3
Medium (6'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Himo Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His wide-brimmed hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has always had a great fascination with Gnomish culture. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Himo lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Money/treasure; and doesn't want to be a spy and was forced into it by his family

Flaws: Ugly, Racist. Bonds: Rich, Family. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Himo Hungate, Male Half-Elf Wizard 2
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)17 (+3) 10 (+0)17 (+3)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 90 gp.


Social Check DCs


William Harper, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: The child of a Bookbinder, who enjoyed hunting, William was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Rich, Nature. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

William Harper, Male Human Aristocrat 9
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 10000 sp. Chrysoberyl (60 gp). Freshwater pearl (12 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Violet garnet (1400 gp).


Social Check DCs

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