Ethereal In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears bulky brown painted plate armor. He has done his best to style his beige fur to look like a famous performer. He has gleaming, smiling copper eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic. Flaws: Secretive, Insomniac. Bonds: Criminal record, Adventurer. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 40 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 1200 gp. 1 Minor magic item.
Fulbar High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. His black hair, when down, is lengthy. His amber eyes have a joyful gleam in them most of the time.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Fulbar was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has worked as a Miner like his mother before him.
Motivation: He wants to meet his childhood hero; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Fighting, Entrepeneur, Athletic. Bonds: Adventurer, Job. Occupation: Miner
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 2d8-4, Ranged +3 / 2d8+0, Grapple +3
Possessions: 700 gp. 1 Minor magic item.
Greeba Shelley, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'0" has a big stupid grin on her face most of the time. She wears many layers of old clothing at all times. She has dyed her greying black hair a little too much giving a sharp black color. Her violet eyes dart from person to person to random spaces in the air.
Personality: She likes to make people angry or surprised. Energy wise she seems alert and responsive.
History: Born to a Server, her mother struggled to pay the bills. She went to a religious school and was inspired by the priests there in charitable deeds. She has been saving her money to try and buy her sister's freedom.
Motivation: Regain custody of her son.
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Family. Occupation: Architect
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 14 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 4 (-3) | 7 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Blue quartz (13 gp). Alexandrite (1400 gp). Aquamarine (1400 gp). White pearl (80 gp).
Lone Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears a pastel tunic with tan highlights, and long pastel pants that bunch up around his shoes and is in decent physical shape. His fur is gray and curly. His eyes are hazel and beady.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lone grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lone. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk.
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Knight
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4000 cp. Coral (50 gp).
Zâthra Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.
History: He was born in the south, but his parents moved at a very young age to the west. Zâthra was born on a far southern desert where he grew up under the tutelage of his father, an expert Shipwright. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the south
Ideals: Entrepeneur, Optimist, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Shipwright
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 2 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 4 (-3) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Dworic Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He sports grey clothing, slightly heavier than average wear, marred by beers. His golden hair is knotted and matted. His thin eyebrows rest above his beady green eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.
Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his sister
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 50 gp. 1 Alchemist’s fire.
Zephan Luck, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, brown shirt, and yellow tie. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a dagger on it. His chestnut hair, when down, is lengthy. His gold eyes are slightly larger than normal.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality
Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Religious, Slave. Occupation: Bounty Hunter
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 65 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 80 pp. Moonstone (80 gp). Banded agate (15 gp). Banded agate (15 gp). Chalcedony (80 gp). Coral (40 gp). Fire opal (400 gp). Blue quartz (15 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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