Enna Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a custom-built plate barding that's adorned with violet lining and desert motifs, and a wedding ring on her left hand. Her blonde hair is unkempt and raggedy. Her fierce blue eyes like to dwell on things.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the north her family was never financially stable. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wishes to resurrect an old love; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: In love, Poor. Occupation: Unemployed
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 31 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +1
Possessions: 1300 gp.
Naivara Ray, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear ponchos typically of a light yellow in addition to tight pants. She keeps her chestnut hair in a pixie cut. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: A deeply religious woman she believes everything happens for a reason. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born at the edge of vast desert. A gypsy cursed her at a young age, leading to her ugly appearance. She ran away from her former home and has been making her living as a Shipwright for the past few years.
Motivation: To find somewhere to settle down; and balancing her hectic life and new shipwright responsibilities is difficult
Flaws: Ugly, Mundane. Bonds: Religious, Nature, Job. Occupation: Shipwright
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
Sutha Warwick, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and dresses in black turtlenecks beneath a violet coat with pastel slacks. Her brown hair is slicked back into a classic pompadour. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Sutha was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Bounty Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 70 gp.
Leucis Idea, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His white hair, when down, is lengthy. His gold eyes dart from person to person.
Personality: He acts crazy and hedonistic. He uses divination through singing.
History: Born in the south his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: To unite with his brother; and an old rival family wants him found
Ideals: Gifted. Flaws: Hedonist. Bonds: Slave, Poor, Family. Occupation: Laborer
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 89 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Draconic, Giant
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 5000 gp. Amethyst (100 gp). Pink pearl (100 gp). Pink pearl (100 gp). Citrine (80 gp).
Azzakh Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered black stockings. He wears a deerstalker hat to cover his moderate length black crest. He wears an eyepatch.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and a deep hatred of dire rats
Flaws: Ugly. Bonds: Guardian, Enemies, Religious, Mentor. Occupation: Brewer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 8000 gp. Eye agate (12 gp). Smoky quartz (80 gp). Hematite (12 gp). 1 Medium magic item.
Rûkdûg Carlyle, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a black tunic with green highlights, and long black pants that bunch up around his shoes. His long auburn hair is drawn into a two foot long braid. His green eyes are passionate and lively.
Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Armorer and was forced into it by his family.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp. Golden yellow topaz (500 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilvar Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this man is dressed in earthy colors with a grey and violet handkerchief worn on his right side. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Cursed with lycanthropy at a very young age, Kilvar has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: A deep hatred of drow; and he wants to meet his childhood hero
Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Glassblower
Voice: Nasally tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 340 gp. 1 Masterwork Common Melee.
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