Halimath Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long silver hair is drawn into a two foot long braid. His half smiles and blue eyes are beguiling and draw you in.
Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Flaws: Disease, Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Laborer
Voice: French accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Markosian Brilliance, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left leg. She is well dressed, constantly wearing a green suit, violet shirt, and blue tie. Her hair is purple and curly. This white eyed northerner is not easily forgotten.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not trust anyone and sleeps with one eye open.
History: Markosian was born in the north. At a young age she loved to build and create. In her 10th year, her parents were killed by a dire rats raid, leaving Markosian alone in the world. After a stint in an orphanage, she was adopted. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Many dire rats want her driven away; and to get a good night's sleep
Ideals: Persistence. Flaws: Antagonistic, Insomniac. Bonds: Enemies. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 6 (-2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
Possessions: 400 gp.
Bharash Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His crest is blue and curly. His eyes are a pleasant gold.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a great chef.
History: Bharash lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He was granted divine powers by his dying brother.
Motivation: To reunite with his absent father.
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Slave. Occupation: Dyer
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 50 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 500 gp. Aquamarine (800 gp). Chalcedony (50 gp). Alexandrite (800 gp). Aquamarine (800 gp). Pink pearl (50 gp). Red spinel (50 gp).
Gunnloda Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a fancy grey dress. Her golden hair is kept up in a ponytail inside a wide-brimmed hat. She wears large thick round spectacles.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Born to a Stylist, her father struggled to pay the bills. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Impeccable, Artistic, Logical. Bonds: Attractive, Poor, Family. Occupation: Stableman
Voice: Hollow voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 12 (+1) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Hourglass.
Juliana Shelly, Female Human [Permalink]
Personal [hide]
Description: She is typically in her Armorer uniform. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long auburn hair kept up in a rat tail. She is baby faced.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She has achieved small success as a Armorer.
Motivation: Balancing her hectic life and new Armorer responsibilities is difficult; and wants to open a new tavern
Flaws: Secretive, Mundane. Bonds: Job, Attractive. Occupation: Armorer
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 gp. Freshwater pearl (10 gp). Moss agate (10 gp).
Fenriz Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears black cloth garments or leather armor. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Criminal record, Rich. Occupation: Scribe
Voice: American accent
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 32 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 7 (-2) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 5000 sp. Alexandrite (1000 gp).
Quillathe Floshem, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'4". She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is white, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is able to make almost anything out of random pieces of junk.
History: Born in the south her family was never financially stable. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To unite with her sister; and find a way to reverse the transformation of her sister
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Family. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1800 sp. 1 Masterwork Common Melee.
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