Dondon Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He has a long silver beard with little hanging trinkets. His eyes are gray and beady.
Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a wizard, Dondon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Mentor, Rich, Adventurer. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 12)
Armor Class 13
Hit Points 102 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 400 pp. Hematite (8 gp). Moonstone (60 gp). Aquamarine (700 gp). Golden yellow topaz (700 gp). Sardonyx (60 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.
Therlin Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is generally shirtless and showing off her tattooed chest. She has wavy red hair. Her green eyes dart from person to person to random spaces in the air.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in the south to a Bowyer, Therlin learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Bowyer job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Job. Occupation: Bowyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 110 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 17 (+3) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Ignan, Goblin
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
Possessions: 300 pp. Azurite (5 gp). Brown-green garnet (70 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item.
Eiravel Horineth, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Expert school at a young age so that he could practice his divine talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Gifted. Flaws: Ugly, Addict, Hedonist. Bonds: Family. Occupation: Architect
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1600 sp. Azurite (15 gp). Rock crystal (50 gp). Aquamarine (600 gp). 5 Acid flasks. 3 Smokesticks. 3 Thunderstones.
Seddit Grief, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she typically wears black cloth garments or leather armor. She wears a colorful flower in her chestnut hair. She has a tattooed face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is an amazing painter.
History: When she was but 4 years old her parents immigrated from the south. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 pp. An abacus with copper, silver and gold markers (150 gp).
Nedda Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she tends to wear a red poncho over her likewise colored trousers and shirt, and is pretty ugly. Her white hair is unkempt and raggedy. She has a tattooed face.
Personality: Stoic and calm, she prefers to meditate than take action. Animals are drawn to her, and she is able to talk to them.
History: She was born blind and as such lacked many opportunities for work. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and revenge
Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp.
Phann Nagel, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'9" and prefers to wear yellow pants and tee shirts. Her auburn hair is styled in orderly dreadlocks. Her hazel eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark
Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Shoemaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 220 gp.
Bune Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a tight fitting black shirt and pants. She sports a flattop hair cut. Her half smiles and red eyes are beguiling and draw you in.
Personality: She is very quiet and rarely speaks above a whisper. She does not trust anyone and sleeps with one eye open.
History: Bune was born in the south. At a young age she loved to build and create. Through the years after Bune was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Bune's mother didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's repulsed by the PC; and she wants to get laid
Ideals: Persistence. Flaws: Shy, Insomniac, Antagonistic. Bonds: Attractive. Occupation: Adventurer
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 25 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Terran, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 180 pp. Jasper (60 gp). Alexandrite (400 gp). Zircon (60 gp). Star rose quartz (60 gp). Rock crystal (60 gp). Black pearl (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
