Pelt In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She has the majority of her body covered in plate. Her lavender fur is kept up in a ponytail inside a Stetson hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She works hard and plays hard.
History: Pelt hails from a village terrorized by dire rats. In her 15th year, her parents were killed by a dire rats raid, leaving Pelt alone in the world. After a stint in an orphanage, she was adopted. During her travels, Pelt and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Pelt discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Pelt fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Many dire rats want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Enemies. Occupation: Ploughman
Voice: American accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 170 gp. Malachite (6 gp). Blue quartz (6 gp).
Menny Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'6" and is a bit bulky. She is very muscular particularly in the legs. She wears blue painted combat armor at almost all times. She has moderate length golden hair. She has hazel eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a Herbalist, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Knight hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Knight and was forced into it by her family; and she feels threatened by others
Flaws: Depressed, Fearful. Bonds: Poor, Family. Occupation: Knight
Voice: Dark and ominous
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Druidic, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 360 gp.
Alex Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a longsword. He wears his blonde hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich eastern family. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent father; and wants to raise his children well
Ideals: Disciplined, Gifted. Bonds: Rich, Attractive, Immigrant, Family. Occupation: Performer
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 12 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Terran
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
Possessions: 600 pp. Brown-green garnet (80 gp). Brown-green garnet (80 gp). Blue quartz (9 gp). Star rose quartz (40 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seven Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman wears a brown collared shirt and tan skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her clothes are grease stained in places. Her cinnamon fur is greasy and uncared for. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born to loving parents in a slum to the east. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally; and dragonborn compassion
Flaws: Ugly, Racist, Insane. Bonds: Poor, Immigrant. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 100 gp. Malachite (9 gp). Lapis lazuli (9 gp). Violet garnet (500 gp).
Spear Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is renowned for his bright pastel suits and hats, and a wedding ring on his left hand. He wears a top hat to hide his balding. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He loathes his own lifestyle.
Ideals: Entrepeneur, Impeccable. Flaws: Depressed. Bonds: In love, Attractive, Rich. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp.
Ekemon Verity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has no hair. He has a dull look in his gold eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Ekemon was raised in a hard working conservative environment. Through the years after Ekemon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ekemon's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His religion dominates his actions; and to be a assassin again
Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Healer’s kit.
Zook Garrick, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear tan clothing when he does not wear armor. His white hair is matted, messy, and big. He wears an eyepatch.
Personality: He likes to make people angry or surprised. Zook is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born a particularly ugly child, much to the horror of his parents. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Zook was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To reunite with his absent mother; and he is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful. Bonds: Family, Immigrant, Enemies. Occupation: Locksmith
Voice: Russian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
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