Jebeddo Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. He has a moderate pudge and is not very fit. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green. His teeth are white and perfect.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has all his life been fascinated with writing.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Performer, but he got bored and became a Bowyer. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Philantrophist, Artistic. Bonds: Attractive, Mentor, Job. Occupation: Bowyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Ekemon Trust, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. He keeps his silver hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: Ekemon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments
History: He was born a particularly ugly child, much to the horror of his parents. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was granted druidic powers by his dying brother.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Doctor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 500 gp.
Jak Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, wearing white shirts, loose pants, and blazers most of the time and is in decent physical shape. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears crescent spectacles with a black brim.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Jak was born the youngest of three triplets. He moved out west to avoid the crime he committed. He has since lost track of the people in his past.
Motivation: To reunite with his old friends; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Passionate. Bonds: Attractive, Family, Criminal record, Adventurer. Occupation: Barkeep
Voice: American accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 10000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Golden circlet with four aquamarines (2000 gp). Cloth of gold vestments (120 gp).
Shanairla Siannodel, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a blue vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her blue boots flare out at the collars. She sports a flattop hair cut. Her green eyes peer out from beneath her small blue hat.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her family was turned out during the war. She and her family wandered east to less war torn lands. She was granted arcane powers by her dying brother.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist, Joker, Gifted. Flaws: PTSD. Occupation: Courier
Voice: Stutters
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 270 gp. Chalcedony (20 gp). Red spinel (40 gp).
Trym Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a yellow vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: This man loves music and to teach people music more than just about anything. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Trym was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He inherited the family business which he has now maintained for 2 years.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 10 pp. 1 Minor magic item.
Olivia Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt. Sporting a black mohawk this woman's hair draws a lot of attention. Her violet eyes lackadaisically let the world flow into them.
Personality: She does not believe in betrayal or weakness as things to be tolerated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Sellsword, her father struggled to pay the bills. Her first spouse was a Sellsword, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: To share knowledge with the world; and her relatives are trying to arrange a marriage
Ideals: Justice, Logical. Bonds: Enemies, Poor, Family. Occupation: Mason
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 120 gp. Smoky quartz (20 gp).
Nithther Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a green coat. His crest is short and red. His gold eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Nithther was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Shoemaker for hire.
Motivation: To be a Animal Trainer again; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Shoemaker
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Violet garnet (600 gp). Jasper (40 gp). Tiger eye turquoise (14 gp). Coral (50 gp). Star ruby (1600 gp).
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