Greethen Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His crest is cut close to his head. His eyes are a pleasant red.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Greethen was born in the west. At a young age he loved to build and create. Greethen was born on a far western plains where he grew up under the tutelage of his mother, an expert Marshal. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world.
Ideals: Logical, Persistence. Flaws: Secretive. Bonds: Attractive, Immigrant. Occupation: Marshal
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 37 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 230 pp. Fire opal pendant on a fine gold chain (2000 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item.
Skirt Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He does not wear sleeves and tends to eschew shirts when he can avoid it. His black fur is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He believes the world needs to unite to get rid of orcs once and for all.
History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Bookbinder, but he got bored and became a Hunter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and balancing his hectic life and new hunter responsibilities is difficult
Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Enemies, Job. Occupation: Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 9 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 7 (-2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 700 gp. Embroidered and bejeweled glove (3000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Old masterpiece painting (700 gp). Carved bone or ivory statuette (100 gp). Brass mug with jade inlays (500 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item.
Kithri Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: A 2'10" southern woman, she dresses well, wearing white shirts, loose pants, and blazers most of the time. Her golden hair is wavy and long. She has a dull look in her green eyes.
Personality: She acts crazy and hedonistic. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: When she was but 5 years old her parents immigrated from the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She moves from town to town, unable to find a place to settle.
Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Immigrant, Family. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Light wooden shield.
Ahrim Art, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a black suit, blue shirt, and yellow tie. He sports a flattop hair cut. His black eyes lackadaisically let the world flow into them.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he is greedy
Ideals: Philantrophist, Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Scribe
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 13000 cp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (1000 gp). Finely wrought small gold bracelet (30 gp).
Justin Shelby, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears bulky grey painted plate armor. His hair is red and very short. His amber eyes are slightly larger than normal.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.
History: Justin lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Gardener, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: He's looking for his big break; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Antagonistic. Bonds: Attractive, Enemies, Family, Adventurer. Occupation: Armorer
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 30 gp.
Verna Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears bulky red painted plate armor. She wears a deerstalker hat to cover her moderate length white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She always tries to repair and not replace. It was this mentality that drove her into the Sellsword business.
History: Verna hails from a village terrorized by drow. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Verna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to work out more often
Ideals: Athletic, Fighting, Persistence. Flaws: Insane. Bonds: Enemies. Occupation: Sellsword
Voice: High pitched and raspy
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp.
Jane Emsworth, Female Human [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She has a moderate pudge and is not very fit. Her hair is blonde, silky, and of moderate length. She is very pretty but has cold, dead eyes.
Personality: She can speak with the recently deceased. She is frequently practicing swordplay.
History: She served in the navy to pay for her family's outstanding loans. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 gp. Large well-done wool tapestry (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
