Gadreel Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. Her wide-brimmed hat is riddled with cuts and holes. She has gleaming, smiling white eyes.
Personality: She has always had a great fascination with Gnomish culture. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Gadreel hails from a village terrorized by goblins. At a young age her mother died while driving off some goblins. Her father being the stubborn sort decided to stay and helped train her in sickle use. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Gnomish compassion; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Fighting. Flaws: Ugly, Racist, Impulsive. Bonds: Rich, Enemies. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 37000 sp. Azurite (12 gp). Deep green spinel (160 gp). 1 Half-Plate.
Ortegar Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his whip always slung over his shoulder, and carries whips. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his green eyes scan people very quickly.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to tabaxi people
Ideals: Fighting, Opinionated. Flaws: Secretive. Bonds: Attractive, Immigrant. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 51 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Terran, Goblin
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 10000 sp. Violet garnet (400 gp). Iolite (80 gp). Star ruby (1300 gp). 1 Minor magic item.
Gilkass Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'6". She wears a well pressed and immaculate suit (or dress), and her gloved hand is found clutching a falchion. She has dyed her greying black crest a little too much giving a sharp black color. She wears an eyepatch.
Personality: Her tongue was cut out and she uses sign language. She cannot resist a sob story and will often dote over anyone who has one.
History: Gilkass was born the youngest of three triplets. She found a children's book about a Dragonborn Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now spends her time doing works of charity.
Motivation: She wants to meet her childhood hero; and an old rival family wants her found
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Family, Adventurer. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. White pearl (150 gp). 1 Masterwork Common Ranged Weapon.
Foxilon Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He is generally shirtless and showing off his tattooed chest. With a patchy chestnut beard and wild chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born on a small isolated farm. Foxilon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Regain custody of his daughter; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Shy. Bonds: Nature, Adventurer, Family. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 16)
Armor Class 12
Hit Points 135 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
Possessions: 300 pp. Sard (40 gp). Silver pearl (120 gp). Iolite (40 gp). Black pearl (800 gp). Pink pearl (120 gp). Violet garnet (800 gp). Chalcedony (40 gp). Moss agate (15 gp). Alexandrite (800 gp). Aquamarine (800 gp). Alexandrite (800 gp). Freshwater pearl (15 gp). Bloodstone (40 gp). Peridot (40 gp). Blue diamond (5000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shava Wary, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she likes to wear ponchos typically of a light green in addition to tight pants. She wears a Stetson hat to cover her moderate length dark red hair. She tend to wears goggles to shield her eyes.
Personality: She will rave to anyone who will listen. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Shava was born with her father's beautiful face. She was an apprentice working in her father's forge. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to open a new tavern; and to pay off her debts
Flaws: Insane, Disease. Bonds: Job, Attractive, Debt. Occupation: Mason
Voice: Russian accent
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Undercommon, Giant, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp.
Elegant Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His orange fur has been sun bleached extensively. His eyes are hazel and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in a small plains village. He helped his mother out around the business and became quite the natural. He's since become an addict/alcoholic.
Motivation: He feels threatened by others; and sabotage a competitor
Flaws: Addict, Fearful. Bonds: Family, Nature, Job. Occupation: Sellsword
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp. 1 Masterwork Common Melee.
Seven Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. She wears a Stetson hat to cover her moderate length yellow fur. She has gleaming, smiling yellow eyes.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Seven was born on a far southern mountains where she grew up under the tutelage of her father, an expert Herbalist. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Many drow want her driven away.
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer, Immigrant. Occupation: Herbalist
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 53 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1500 gp. Hematite (5 gp). Obsidian (5 gp). Blue star sapphire (1500 gp). Emerald (1500 gp). 1 Minor magic item. 1 Minor magic item.
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