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Fonkin Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, he is an attractive figure. He wears a tan tunic with black highlights, and long white pants that bunch up around his shoes. His white hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Nothing but the best is good enough for him.

Ideals: Gifted, Impeccable. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Fonkin Horcusporcus, Male Gnome Expert 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)17 (+3) 9 (-1)12 (+1)
Skills History +5
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Ignan, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Olunt Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he very much looks the part of a Server. His hair is cut close to his head. His eyes are amber and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Server and was forced into it by his family; and meet up once more with his childhood friend

Bonds: Job, Enemies, Adventurer, Immigrant, Family. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Olunt Bigtoe, Male Dwarf Paladin 6
Medium (4'4") Dwarf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 62 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)14 (+2) 12 (+1)16 (+3)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many white ritualistic tattoos. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her red hair is smooth and relatively long. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a minor phobia of water and hates getting wet.

History: Sannl lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Glassblower, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Glassblower they were divorced and she won custody of their daughter. She worked as a Bookbinder, and she later adopted a second daughter.

Motivation: An old rival family wants her found; and to unite with her brother

Ideals: Entrepeneur, Athletic. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Sannl Gorunn, Female Dwarf Sorcerer 10
Medium (4'3") Dwarf, True Neutral (CR 10)
Armor Class 13
Hit Points 55 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)10 (+0) 14 (+2)14 (+2)
Skills Nature +4, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 180 pp. Old masterpiece painting (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He feeds upon the attention of others.

History: Bertram was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Bonds: Attractive, Family. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Bertram Bradshaw, Male Human Adept 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)15 (+2) 10 (+0)16 (+3)
Skills Investigation +5, Performance +6
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Thorin Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with grey pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long brown hair is drawn into a two foot long braid. His brown eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by illithids. Thorin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Passionate, Impeccable. Flaws: Disease. Bonds: Attractive. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Thorin Lutgehr, Male Dwarf Aristocrat 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 100 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 17 (+3)12 (+1) 18 (+4)17 (+3)
Skills Arcana +5, Medicine +8
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +8 / 3d10+4, Ranged +3 / 3d10-1, Grapple +4

Possessions: 1000 gp. Malachite (12 gp). Sard (80 gp). Eye agate (12 gp). Golden yellow topaz (600 gp). Banded agate (12 gp). Deep blue spinel (600 gp). Black opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hatae Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a violet vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are brown and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. Further she is a bit of a stoner and is frequently out of it.

History: When she was but 5 years old her parents immigrated from the north. A freak accident while working with her Performer father left her crippled. She got away from her former life and has fallen to alcoholism.

Motivation: Wants a kiss; and she's in love

Flaws: Impulsive, Addict, Disease. Bonds: Immigrant, Has a crush. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Hatae Qualanthri, Female Half-Elf Wizard 2
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)9 (-1) 10 (+0)15 (+2)
Skills Animal Handling +2, Stealth +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp.


Social Check DCs


Fonkin Beren, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears blue leather gloves, a blue jacket, and tight pants, he is not a threatening figure. His golden hair is heavily combed to the right. His eyes are brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west to a Sellsword, Fonkin learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Philantrophist. Flaws: Greedy. Bonds: Job, Rich. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fonkin Beren, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 20 (+5)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Golden yellow topaz (200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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