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NPC Generator

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Advanced [show]


Rosamund Dukakis, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears skinny pants and wears a yellow and green robe with the hood down. She wears a top hat to cover her moderate length white hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is witty, but her monotone delivery comes off as unnerving As long as the job gets done she does not care how it got done.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was a soldier and died while she was still young. Rosamund was left her mother's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a banker and was forced into it by her family

Ideals: Joker, Professionalism. Bonds: Immigrant, Military, Family. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Rosamund Dukakis, Female Half-Elf Ranger 4
Medium (5'3") Half-Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Terran, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Jheri Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a black coat over a grey low-cut shirt, and a deerstalker hat upon her head. Her gold crest, when down, is lengthy. Her eyes are red and catlike.

Personality: She can speak with the recently deceased. Animals are drawn to her, and she is able to talk to them.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A freak accident while working with her Carter mother left her crippled. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants revenge against drow; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Disease. Bonds: Nature, Enemies. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Jheri Turnuroth, Female Dragonborn Commoner 4
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)5 (-3) 5 (-3)16 (+3)
Skills Acrobatics +1, Persuasion +5
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5

Possessions: 100 gp. Brown-green garnet (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Fallthra Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a simple brown robe with white stripes complete with hood. Her brown hair is cut jaggedly and amateurishly. She has amber eyes and a brown hat with a white feather.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She plays an instrument quite well.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She left for the south, certain she would find work there.

Motivation: She's attracted to the PC; and a rival would like her out of the picture

Ideals: Artistic. Flaws: Shy. Bonds: Criminal record, Immigrant, Has a crush. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Fallthra Morigak, Female Dwarf Cleric 10
Medium (3'10") Dwarf, True Neutral (CR 10)
Armor Class 13
Hit Points 50 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills Animal Handling +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 70 pp. Red spinel (130 gp). Citrine (50 gp). White opal (1100 gp). Golden pearl (130 gp). Freshwater pearl (7 gp). Chalcedony (50 gp). Violet garnet (800 gp).


Social Check DCs


Nimble Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Mason. She carries a battered axe and tarnished dagger as well. Her orange fur is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nimble is combative with any and all who dare try her patience in the slightest.

History: She was born in the west, but her parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Nimble's homeland. Nimble decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Justice. Flaws: Ugly, Insane, Insomniac. Bonds: Immigrant. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Nimble Wing, Female Tabaxi Druid 5
Medium (5'5") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Medicine +4, Stealth +7
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 600 gp.


Social Check DCs


Zanna Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman very much looks the part of a Performer. Her hair is short and red. Her gray eyes have a joyful gleam in them most of the time.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Optimist. Bonds: Job, In love, Nature. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Zanna Pilwicken, Female Gnome Adept 6
Small (3'6") Gnome, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)8 (-1) 17 (+3)14 (+2)
Skills Athletics +5, Insight +6
Senses Passive Perception 13
Languages Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Uthûg Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has done his best to style his blonde hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Mason business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Job, Family. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Uthûg Reed, Male Half-Orc Monk 3
Medium (6'6") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Gardain Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'1" and tends to wear a large grey jacket. His left hand appears badly burned and disfigured. His white hair is smooth and relatively long. He has gray eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gardain was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Fighting. Bonds: Nature, Poor, Job. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Gardain Lutgehr, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)14 (+2) 10 (+0)7 (-2)
Skills Acrobatics +0, Deception +0
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 20 pp. Tourmaline (40 gp).


Social Check DCs

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