Thoradin Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses in grey turtlenecks beneath a green coat with violet slacks. His golden hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 4 years.
Motivation: To reunite with his absent mother.
Flaws: Ugly, Insane. Bonds: Job, Family, Poor. Occupation: Carpenter
Voice: pre-pubescent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. Finely wrought small gold bracelet (60 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Ethereal Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears just a brown suit. Beneath his clothing is a huge mess of scar tissue. His yellow fur is knotted and matted. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised in a forest tribe. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Since then, he has sought to make the best of life.
Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear
Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Slave, Nature. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 190 gp. Gold and topaz bottle stopper cork (600 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Masterwork Common Ranged Weapon.
Fragrant Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man usually wears his pastel robe and has his spear always slung over his shoulder. His clothes are grease stained in places. He sports a flattop fur cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of drow once and for all.
History: When he was but 8 years old his parents immigrated from the south. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 51 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 250 pp. Jeweled gold crown (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold dragon comb with red garnet eye (500 gp). Old masterpiece painting (2200 gp). Large well-done wool tapestry (100 gp).
Hobart Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. His auburn hair is unkempt and raggedy. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He is obsessed with finding treasure.
History: He was born in the north. Hobart was born on a far northern mountains where he grew up under the tutelage of his father, an expert Assassin. He now owns his own business.
Motivation: He's looking for his big break.
Flaws: Ugly. Bonds: Adventurer, Immigrant, Poor, Job. Occupation: Assassin
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 11)
Armor Class 15
Hit Points 90 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 2300 gp. Gold and topaz bottle stopper cork (400 gp). Jeweled gold crown (2000 gp). Gold music box (3000 gp). Jeweled electrum ring (2000 gp).
Theirastra Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze and is in decent physical shape. Her auburn hair is singed and shortened. She has a tattooed face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is able to make almost anything out of random pieces of junk.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. By chance she met her sister recently and the two have been together since.
Motivation: She is greedy; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Military, Family. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Curran Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. His blonde hair is braided into rings. His eyes are likewise brown.
Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.
History: He was always a brilliant, if unscrupulous mind. He made a point of taking high paying jobs and getting most of it up front. He was granted necromantic powers by his dying sister.
Motivation: To reunite with his old friends.
Ideals: Optimist, Gifted, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Trail Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her fur is gray and curly. She has a dull look in her green eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Gifted from a young age, Trail studied abroad. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Adventurer. Occupation: Bricklayer
Voice: Whispers
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 63 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Auran, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 2000 gp. A delicate silver chain set with a tourmaline (30 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Gold dragon comb with red garnet eye (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!
