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NPC Generator

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Advanced [show]


Elama Aloro, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a fine chain shirt which she covers with blue colored cloaks and clothing, and a wedding ring on her left hand. She keeps her white hair in a pixie cut. She wears crescent spectacles with a black brim.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is obsessed with finding treasure.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spy arts, while her mother instructed her in etiquette, music and courtly manner. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break.

Ideals: Gifted. Flaws: Emotional. Bonds: In love, Adventurer, Rich. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Elama Aloro, Female Elf Bard 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1500 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wrenn Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair has been sun bleached extensively. His fierce green eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Wrenn Cobblelob, Male Gnome Barbarian 11
Small (3'3") Gnome, Chaotic Good (CR 11)
Armor Class 9
Hit Points 66 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Acrobatics +2, History +6
Senses Passive Perception 13
Languages Common, Gnome, Elven, Aquan
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +6

Possessions: 1500 gp. Banded agate (12 gp). Tiger eye turquoise (12 gp). Golden pearl (50 gp). Star ruby (400 gp). Black pearl (900 gp). Black pearl (900 gp). Eye agate (12 gp). Sardonyx (80 gp). Star ruby (400 gp).


Social Check DCs


Ûkrom Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'7" and wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. With bright auburn hair and a scraggly beard. His blue eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to fit into much smaller and tighter spaces than normal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered west to less war torn lands. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. He hasn't told them the truth, but wants to settle down with them.

Motivation: Seeks redemption; and he would like to get married and retire

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Has a crush, Criminal record. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Ûkrom Shelly, Male Half-Orc Warrior 2
Medium (6'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Darkwood Buckler.


Social Check DCs


Norûk Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. His brown hair is drawn into a tight pony tail with a skull scrunchie. His eyes are a pleasant green.

Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Shy. Bonds: Attractive, Immigrant, Slave, Rich. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Norûk Blankley, Male Half-Orc Fighter 1
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)7 (-2) 12 (+1)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Theodoric Shelley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Theodoric Shelley, Male Human Ranger 6
Medium (6'4") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)12 (+1) 13 (+1)18 (+4)
Skills Religion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 sp.


Social Check DCs


Arannis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His long blonde hair reaches down to his waist. His amber eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Architect, but he got bored and became a Junk Dealer. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: He's in love; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Arannis Teinithra, Male Elf Monk 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)16 (+3) 16 (+3)5 (-3)
Skills Animal Handling +5, Performance -1
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 2 Tanglefoot bags.


Social Check DCs


Mary Wedgwood, Female Human [Permalink]

Personal [hide]

Description: Standing 5'11", this woman wears an entirely brown suit with red socks and a vest with buckled shoes. Her golden hair is cut short. Her amber eyes are passionate and lively.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Banker, but she got bored and became a Brewer. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Retire the richest woman in the south; and further expansion of business

Ideals: Justice, Gifted, Entrepeneur. Bonds: Job, Enemies. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mary Wedgwood, Female Human Barbarian 8
Medium (5'11") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 44 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)10 (+0) 12 (+1)14 (+2)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp. Aquamarine (1300 gp). Tiger eye turquoise (13 gp). Amber (160 gp). Azurite (13 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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