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NPC Generator

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Advanced [show]


Clerebold Haley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports brown clothing, slightly heavier than average wear. His brown hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast plains. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Clerebold's father didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Antagonistic, Insane, Addict. Bonds: Nature. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Clerebold Haley, Male Human Rogue 11
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 56 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 11 (+0)8 (-1)
Skills Athletics +5, Insight +4
Senses Passive Perception 10
Languages Common, Celestial, Giant, Druidic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +4

Possessions: 270 pp. An abacus with copper, silver and gold markers (140 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jasmine Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her white hair down. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Jasmine was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. Jasmine abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She moves from town to town, unable to find a place to settle.

Motivation: She desires power and/or immortality.

Flaws: Antagonistic, Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Jasmine Goldfound, Female Halfling Expert 4
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 14 (+2)6 (-2)
Skills Intimidation +0, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 44000 sp.


Social Check DCs


Lorm Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white cloak and cross-gartered green stockings. His white hair is heavily combed to the right. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of giants once and for all.

History: He comes from a rich northern family. In his 18th year, his parents were killed by a giants raid, leaving Lorm alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his writing dream.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Lorm Hampton, Male Half-Orc Sorcerer 7
Medium (6'7") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. Rhodochrosite (7 gp).


Social Check DCs


Norman Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large violet mantle and cape that has been intricately interwoven into his black robe. His chestnut hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Norman wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Disciplined, Logical. Bonds: Immigrant, Rich, Family. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Norman Withrethin, Male Half-Elf Monk 15
Medium (5'5") Half-Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 107 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)16 (+3) 9 (-1)17 (+3)
Skills History +8, Investigation +8
Senses Passive Perception 9
Languages Common, Elven, Goblin, Draconic, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 1100 pp. Golden yellow topaz (1200 gp). Red spinel (160 gp). Tiger eye turquoise (11 gp). 1 Medium magic item.


Social Check DCs


Bertram Richie, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is long and golden with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal dancing training, and achieved minor success. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Justice, Artistic. Bonds: Rich, Enemies, Slave. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Bertram Richie, Male Human Bard 11
Medium (6'4") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 70 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Deception +4, Medicine +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naeris Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His silver hair is thinning but still full. He has a tattooed face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now travels the world, in search of power and loot.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Ugly, Disease. Bonds: Criminal record, Adventurer, In love. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Naeris Erenaeth, Male Elf Commoner 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 7 (-2)14 (+2)
Skills Animal Handling +0, Performance +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tervaround Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears baggy tan pantaloons and a yellow scarf. Her hair, while still mostly black, has prominent grey streaks. She wears crescent spectacles with a black brim.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her homeland was ravaged by war and she spent much of her life rebuilding it. She struck the Shepherd job and began her own company from there.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a shepherd and was forced into it by her family

Ideals: Philantrophist. Flaws: Disease, PTSD. Bonds: Job, Family. Occupation: Shepherd

Voice: Relaxed voice

Attributes [hide]

Tervaround Boondiggles, Female Gnome Adept 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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