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NPC Generator

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Advanced [show]


Lone Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has white fur. His fierce copper eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. Lone is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Lone was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Flaws: Ugly, Shy. Bonds: Poor, Family, Military. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Lone Hummingbird, Male Tabaxi Aristocrat 3
Medium (5'8") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Arcana +3, Athletics +1
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Armara Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her dark red hair is lengthy and is close to two feet long. Her fierce gold eyes like to dwell on things.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born blind and as such lacked many opportunities for work. In her 17th year, her parents were killed by a dire rats raid, leaving Armara alone in the world. After a stint in an orphanage, she was adopted. Due to her spouse's obsession with being a Farmer they were divorced and she won custody of their daughter. She worked as a Detective, and she later adopted a second daughter.

Motivation: A deep hatred of dire rats; and doesn't want to be a detective and was forced into it by her family

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Enemies, Family. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Armara Temperance, Female Tiefling Bard 8
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Goblin, Terran
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Pûgrish Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear ponchos typically of a light black in addition to tight pants. He has dyed his greying black hair a little too much giving a sharp black color. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a plains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: He loathes his own lifestyle; and to prove his worth to the world

Ideals: Passionate. Flaws: Ugly, Impulsive, Depressed. Bonds: Nature, Job. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Pûgrish Livingstone, Male Half-Orc Bard 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His silver hair is slicked back into a classic pompadour. His amber eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: Taklinn was raised in a hard working conservative environment. His arcane abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Masseuse.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Persistence, Gifted, Fighting. Bonds: Immigrant, Job. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Taklinn Brawnanvil, Male Dwarf Barbarian 9
Medium (4'5") Dwarf, Lawful Good (CR 9)
Armor Class 13
Hit Points 71 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)13 (+1) 14 (+2)5 (-3)
Skills History +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 900 gp. Solid gold idol (400 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Odo Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Poor. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Odo Ramsey, Male Human Druid 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp. 1 Masterwork manacles.


Social Check DCs


Pyra Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple green robe with yellow stripes complete with hood. Her brown hair is long and unkept. Her eyes are gold and catlike.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Guardian, Nature. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Pyra Rescue, Female Tiefling Druid 4
Medium (6'2") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 9 (-1)11 (+0)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Violet garnet (800 gp). Chrysoprase (40 gp). Freshwater pearl (4 gp). Azurite (4 gp).


Social Check DCs


Gunnloda Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an entirely grey suit with blue socks and a vest with buckled shoes. Her black hair is braided into rings. She has a dull look in her blue eyes.

Personality: Abrasive and pushy, she has a hard time making friends. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was raised in a forest tribe. She dropped out of school to support her sick father, and resented it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry her brother to traveling adventurers.

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Gunnloda Rubyeye, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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