Antrara Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and dresses like a well dressed Fisher does. She has styled her black crest well, parting it to the left. She wears round tiny glasses practically rammed into her face.
Personality: She acts crazy and hedonistic. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Antrara took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted from career to career and currently works as a Fisher.
Motivation: Wants to open a new tavern; and money/treasure
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Melee.
Don Kensley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright chestnut hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born on a small isolated farm. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Nature. Occupation: Herbalist
Voice: Timid voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 7)
Armor Class 10
Hit Points 90 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
Possessions: 200 gp.
Donaar Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Assassin. He is bristling with hidden weapons, mostly falchions and scythes. He wears a colorful flower in his blue crest. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Donaar was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's since become an addict/alcoholic.
Motivation: To share knowledge with the world.
Ideals: Optimist, Joker, Logical. Flaws: Addict. Bonds: Criminal record, Attractive. Occupation: Assassin
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 10)
Armor Class 12
Hit Points 49 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 12 (+1) | 7 (-2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
Possessions: 18000 sp. Jade (110 gp). Star ruby (1400 gp). Tourmaline (110 gp).
Marbas Justice, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. His clothes are grease stained in places. He has done his best to style his red hair to look like a famous performer. His black eyes peer out from beneath his deerstalker green hat.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.
History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He left for the south, certain he would find work there.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Racist. Bonds: Poor, Immigrant, Family. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 5)
Armor Class 8
Hit Points 15 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 6 (-2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 600 gp. Sard (70 gp). Black pearl (900 gp). Rhodochrosite (14 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elegant On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red fur is unkempt and raggedy. His eyes are likewise copper.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Flattery will make him almost putty in your hands.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Sailor, but he got bored and became a Shoemaker. He moves from town to town, unable to find a place to settle.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Ugly, Selfish. Bonds: Poor, Job, Immigrant. Occupation: Shoemaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 40 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Orc, Elven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilvar Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.
History: He got into the Carter business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Carter. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: To be a Marshal again; and wants to open a new tavern
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 36 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
Possessions: 5000 sp.
Aerdeth Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'7". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a glaive. He has moderate length blonde hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He exudes charisma. He is a tour de force of persuasion. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born the only child of a wealthy merchant. He worked as a nervous Scribe and found it very stressful. He became a Scribe soon after.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Bonds: Poor, Attractive, Enemies, Job. Occupation: Scribe
Voice: Whispers
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1800 sp. Black pearl (700 gp). Lapis lazuli (8 gp).
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