Ûkshak Hallewell, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. He has styled his golden hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: The child of a Roofer, who enjoyed hunting, Ûkshak was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Insomniac. Bonds: Criminal record, Nature, Enemies. Occupation: Bricklayer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 44 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Oskar Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in a small desert village. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Oskar began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Oskar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He is terrified, and will act out of fear; and revenge
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Enemies, Nature. Occupation: Carpenter
Voice: Old Prospector
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 73 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. Black opal (1600 gp).
Eldeth Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman prefers to wear flannel. Her clothes are grease stained in places. She wears her golden hair down. She has a dull look in her hazel eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She enjoys reading and quiet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Masseuse father left her crippled. She moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and she's attracted to the pc
Ideals: Logical. Flaws: Secretive, Disease. Bonds: Poor, Immigrant. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 110 gp.
Vadania Meliamne, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she tends to wear a large tan jacket. She has styled her golden hair well, parting it to the right. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: While she acts the brute, she is far gentler than she would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She served in the navy to pay for her family's outstanding loans. A freak accident while working with her Architect mother left her crippled. During her travels, Vadania and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vadania discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Vadania fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Attractive, Military. Occupation: Masseuse
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 800 sp. Hematite (12 gp). 1 Masterwork studded leather.
Right-Handed Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. His orange fur is thinning but still full. His yellow unseeing eyes seem to look past you.
Personality: He is business-like. He takes instructions and follows them to the letter. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of northern immigrants he idolized his mother. Right-Handed was born on a far northern desert where he grew up under the tutelage of his mother, an expert Knight. He used his abilities to travel the world and help people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Professionalism, Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Knight
Voice: French accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 18)
Armor Class 13
Hit Points 38 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
Possessions: 17000 gp. Obsidian (10 gp). White pearl (140 gp). Onyx (40 gp). Citrine (40 gp). Violet garnet (500 gp). Azurite (10 gp). Chrysoprase (40 gp). Black pearl (500 gp). Iolite (40 gp). Fire opal (1600 gp). Banded agate (10 gp). Fire opal (1600 gp). Jade (140 gp). Jasper (40 gp). Aquamarine (500 gp). Moss agate (10 gp). Rhodochrosite (10 gp). Black pearl (500 gp). Zircon (40 gp). Golden pearl (140 gp). Banded agate (10 gp). Amber (140 gp). Rhodochrosite (10 gp). Lapis lazuli (10 gp). Rich purple corundum (1600 gp). Banded agate (10 gp). Deep green spinel (140 gp). Iolite (40 gp). Red garnet (140 gp). Citrine (40 gp). Jasper (40 gp). Black pearl (500 gp). 1 Medium magic item. 1 Medium magic item.
Barendd Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His auburn hair is lengthy and is close to two feet long. His violet eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a criminal king-pin and mafia family He worked as a nervous Doctor and found it very stressful. He has set out to sabotage the competition.
Motivation: He has passion for adventuring and risk; and he is terrified, and will act out of fear
Flaws: Cynical, Fearful. Bonds: Criminal record, Job, Adventurer. Occupation: Doctor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Orc, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 900 gp.
Caelynn Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears an entirely tan suit with brown socks and a vest with buckled shoes. Her skin is also unnaturally pale. Her head has been shaved. Her eyes are hazel and beady.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She invites people to come help in her community garden.
History: She is a Metallic Dragon in disguise. Her divine abilities were realized during a raid on her village. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 6 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 4 (-3) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1800 sp.
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