Mastema Tranquil, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears tight fitting clothing which further accentuates her frame. She has moderate length dark red hair. She has gleaming, smiling red eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She always tries to repair and not replace. It was this mentality that drove her into the Sellsword business.
History: Mastema was born with her mother's beautiful face. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has never given up on her music dream.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she uses money and sex appeal to get what she needs
Ideals: Persistence, Artistic. Flaws: Mundane, Greedy. Bonds: Attractive, Rich. Occupation: Sellsword
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Infernal, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 8000 sp. Cloth of gold vestments (180 gp). 1 Minor magic item.
Shadow Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is generally well dressed albeit a few years behind the times. She has wavy black fur. Her yellow eyes dart from person to person to random spaces in the air.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Gifted from a young age, Shadow studied abroad. Shadow was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Shadow decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Bonds: Attractive, Criminal record. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 500 gp.
Nim Smith, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many white ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He has gray eyes.
Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.
History: Nim was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Sage
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Sun Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and is generally well dressed albeit a few years behind the times. She wears her cinnamon fur up. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is obsessed with finding treasure.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend.
Ideals: Athletic, Justice. Bonds: Attractive, Adventurer, Rich. Occupation: Slave Trader
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 13)
Armor Class 12
Hit Points 70 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 3000 gp. Cloth of gold vestments (130 gp). Silver comb with moonstones (600 gp). Carved bone or ivory statuette (30 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uadjit Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear flannel. Her black crest is thinning but still full. She wears large thick round spectacles.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was raised in a desert tribe. After coming to the age of reason, Uadjit took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.
Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Enemies, Nature. Occupation: Bookbinder
Voice: Boston accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Nurkara Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'9". She likes to wear darkened spectacles and heavy clothing, no matter the weather, and her gloved hand is found clutching a scythe. Her chestnut hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a Mortician, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Laborer for the past few years.
Motivation: She is wracked by social anxiety; and she loathes her own lifestyle
Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Poor, Job. Occupation: Laborer
Voice: Pronounces O like U
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 65 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 19 (+4) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 20000 cp. Jeweled anklet (2000 gp). 1 Full Plate.
Drifting Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and tan handkerchief worn on his right side. His red fur is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Drifting was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Herbalist like his mother before him.
Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job
Ideals: Fighting, Impeccable. Flaws: Emotional. Bonds: Adventurer, Job. Occupation: Herbalist
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
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