Bertram Bradley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. His white hair is lengthy and is close to two feet long. He has several tiny jet earrings on each ear.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He got into the Doctor business at a young age. He was an apprentice working in his father's forge. He has built up a small fortune and can afford his own way.
Motivation: Expand his business; and he has money and likes to spend it
Ideals: Joker. Flaws: PTSD. Bonds: Rich, Job. Occupation: Doctor
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 69 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 600 gp. Moss agate (5 gp). Carnelian (30 gp). Obsidian (5 gp). Golden yellow topaz (700 gp). Iolite (30 gp). Rock crystal (30 gp). Sardonyx (30 gp). Jet (40 gp). 1 Minor magic item.
Dûgz Darlington, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a black broad hat and black clothes. His silver hair is cut jaggedly and amateurishly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a plains tribe. His mother was a soldier and died while he was still young. Dûgz was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Passionate, Logical. Flaws: Shy. Bonds: Nature, Military. Occupation: Weaver
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Infernal, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1000 gp. Black pearl (1200 gp). Blue sapphire (1400 gp). Red garnet (100 gp).
Laucian Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A 4'11" western man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his auburn hair in a pixie cut. He has green eyes and a tan hat with a brown feather.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Attractive, Military. Occupation: Shepherd
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 40 pp.
Fistula Asheton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many grey ritualistic tattoos. She is dressed in earthy colors with a black and grey handkerchief worn on her right side. She is bald on top and has large chestnut tufts of hair around her ears. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is very quiet and rarely speaks above a whisper. She is a font of random trivia from the lore and stories she has discovered
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Now she works as a writing tutor during her time off.
Motivation: Balancing her hectic life and new Tailor responsibilities is difficult; and she is unsatisfied with her job
Ideals: Logical, Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Tailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 6 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 4000 sp. Jeweled anklet (1000 gp). Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).
Windy Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her cinnamon fur is heavily combed to the left. Her eyes are yellow and beady.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is lazy and tries to find solutions quickly.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Windy was left her father's suit of armor and trained in its use and care. She has never given up on her writing dream.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Artistic. Flaws: Ugly, Selfish, Lazy. Bonds: Military, Enemies. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 800 gp. 1 Minor magic item.
Ovina Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears grey painted combat armor at almost all times. Her auburn hair is cut short with large spiked bangs in the front. She is very pretty but has cold, dead eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She pushes her goals aggressively. She is also a coward if confronted.
History: Ovina was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive. Occupation: Cook
Voice: Can't modulate volume
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 150 gp. 3 Smokesticks.
Cloak In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries with her a set of greatswords on her belt, each one with a aquamarine on the hilt. Her black fur is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Flattery will make her almost putty in your hands.
History: Cloak was born the youngest of three triplets. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Doesn't want to be a Shepherd and was forced into it by her family.
Ideals: Fighting. Flaws: Antagonistic, Selfish, PTSD. Bonds: Family. Occupation: Shepherd
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
Possessions: 8000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
