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Advanced [show]


Emmeline Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many brown ritualistic tattoos. She tends to wear a large yellow jacket. She keeps her brown hair in a pixie cut. Her hazel unseeing eyes seem to look past you.

Personality: Emmeline wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised in a white middle class family as the only child. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and expand her business

Ideals: Disciplined, Justice. Flaws: Disease, Mundane. Bonds: In love, Job. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Emmeline Amakiir, Female Half-Elf Commoner 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Arcana +4, Athletics +5
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Fabien Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He has hazel eyes and a tan hat with a green feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Fabien was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Bonds: Attractive, Adventurer, Job, Rich, Criminal record. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Fabien Gummen, Male Gnome Aristocrat 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ridaro Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She is renowned for her bright blue dresses and hats. She has a slight overbite and is overall scrawny. Her hair is greying and her face has many wrinkles. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is lazy, self-centered, vain, and jealous.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Priest and was forced into it by her family.

Ideals: Artistic. Flaws: Selfish. Bonds: Family. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Ridaro Mystralath, Female Elf Bard 2
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)6 (-2) 11 (+0)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. Hematite (14 gp). Violet garnet (600 gp). Black pearl (600 gp).


Social Check DCs


Antinua Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She has a long brown ponytail with little hanging trinkets. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She found a children's book about a Half-Elf Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Marry her sister to traveling adventurers; and to get a good night's sleep

Flaws: Disease, Insomniac. Bonds: Attractive, Family, Adventurer. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Antinua Tealeaf, Female Half-Elf Barbarian 9
Medium (5'8") Half-Elf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 93 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 11 (+0)19 (+4)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1700 gp. Jasper (70 gp). Jasper (70 gp).


Social Check DCs


Aust Goltorah, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is matted, messy, and big. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Miller business at a young age. His childhood dream was to be a Blacksmith, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his absent mother

Flaws: Ugly, Disease. Bonds: Adventurer, Job, Family. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Aust Goltorah, Male Elf Cleric 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 4 (-3)16 (+3) 8 (-1)5 (-3)
Skills Intimidation -1, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Giant, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Radomir Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" eastern man, he wears a robe, a symbol of his god around his neck, and a dagger on his belt. He keeps his brown hair in a flapper bob. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. His father was a soldier and died while he was still young. Radomir was left his father's suit of armor and trained in its use and care. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Terse, Selfish. Bonds: Nature, Military. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Radomir Whispermouse, Male Halfling Adept 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)17 (+3) 16 (+3)16 (+3)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 13
Languages Common, Halfling, Terran, Gnome, Auran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 40 pp. Moss agate (15 gp). Zircon (50 gp). Violet garnet (600 gp).


Social Check DCs


Bertram Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'11". He wears a robe, a symbol of luck around his neck, and a sai on his belt. His head has been shaved. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Halflings. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Bertram Cherrycheeks, Male Halfling Ranger 5
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 45 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)18 (+4) 11 (+0)16 (+3)
Skills Investigation +7, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Sylvan, Ignan, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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