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Advanced [show]


Silent Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her whole body is exceptionally muscular. She has beige fur. Her copper eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Silent took refuge in the ruined castle and found the beat up hand crossbow and armor she uses now. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Joker, Entrepeneur. Bonds: Adventurer, Immigrant, Nature. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Silent Prim Posies, Female Tabaxi Warrior 7
Medium (4'11") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 10 (+0)17 (+3)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 60000 cp. Fiery yellow corundum (1000 gp).


Social Check DCs


Gilthur Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey tunic with brown highlights, and long yellow pants that bunch up around his shoes, and is pretty ugly. He has shaved his head bald. His face is scarred and worn.

Personality: Gilthur wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Map Maker, who enjoyed hunting, Gilthur was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He left for the west, certain he would find work there.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Nature, Immigrant, Family. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Gilthur Dankil, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)17 (+3) 9 (-1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Orc, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 pp. 1 Masterwork Common Melee.


Social Check DCs


Griselda Budd, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright brown dresses and hats. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has styled her blonde hair well, parting it to the left. Her eyes are brown.

Personality: A skeptical and narcissistic woman, Griselda's first love is herself. Her second love is also herself. She is a font of random trivia from the lore and stories she has discovered

History: She got into the Priest business at a young age. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and a deep hatred of gnolls

Ideals: Impeccable, Logical. Bonds: Job, Adventurer, Enemies. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Griselda Budd, Female Human Expert 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)3 (-4) 12 (+1)16 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 1 Masterwork manacles.


Social Check DCs


Brogg Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, white, dusty cloak. His red hair, when down, is lengthy. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Disciplined. Bonds: Attractive, Rich, Religious, Mentor. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Brogg Copeland, Male Half-Orc Bard 15
Medium (6'6") Half-Orc, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 97 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)9 (-1) 8 (-1)15 (+2)
Skills Investigation +4, Survival +4
Senses Passive Perception 9
Languages Orc
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Fiery yellow corundum (600 gp). Alexandrite (500 gp). Aquamarine (500 gp). Moss agate (4 gp). Jasper (40 gp). Amber (100 gp). White opal (600 gp).


Social Check DCs


Thiala Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tan costume with the symbols of luck on her torso. She wears a deerstalker hat to hide her balding. Her half smiles and blue eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Thiala embodies much of what other species detest in the Elves. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She comes from a rich southern family. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Thiala Ilphelkiir, Female Elf Aristocrat 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)15 (+2) 12 (+1)9 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Semyaza Flair, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'8", this woman wears baggy green pantaloons and a white scarf. She keeps her dark red hair in a pixie cut. Her eyes, though not visible through her cowl, are silver.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is obsessed with finding treasure.

History: She got into the Brewer business at a young age. Through the years after Semyaza was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Semyaza's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: She'd like to take her coworkers down a peg; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Antagonistic. Bonds: Enemies, Adventurer, Job, Criminal record. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Semyaza Flair, Female Tiefling Bard 6
Medium (5'8") Tiefling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)15 (+2) 10 (+0)16 (+3)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 10000 cp. Golden pearl (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. His red hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gardain was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Poor, Slave. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Gardain Gorunn, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)10 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5

Possessions: 5000 cp. Moss agate (14 gp).


Social Check DCs

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