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NPC Generator

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Advanced [show]


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his red fur. His blue eyes are slightly larger than normal.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Shoemaker mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor, Slave. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Moon In the Wind, Male Tabaxi Sorcerer 4
Medium (5'11") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)8 (-1) 10 (+0)10 (+0)
Skills Arcana +1, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Randal Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. He has a white handlebar mustache and slicked back white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has set out to sabotage the competition.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his absent mother

Bonds: Job, Slave, Poor, Criminal record, Family. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Randal Sheldon, Male Human Expert 2
Medium (6'4") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)7 (-2) 14 (+2)13 (+1)
Skills Persuasion +3, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp.


Social Check DCs


Edge In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. He wears a colorful flower in his orange fur. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. He is obsessed with finding treasure.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He uses money and sex appeal to get what he needs; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Edge In Shadow, Male Tabaxi Bard 16
Medium (6'4") Tabaxi, Lawful Evil (CR 16)
Armor Class 13
Hit Points 122 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 19 (+4)9 (-1) 16 (+3)17 (+3)
Skills Persuasion +8, Religion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Fire opal pendant on a fine gold chain (1100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A necklace of small pink pearls (1000 gp). Solid gold idol (500 gp). Old masterpiece painting (1100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (40 gp). Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Embroidered and bejeweled glove (4000 gp). Gold and topaz bottle stopper cork (1800 gp). An abacus with copper, silver and gold markers (40 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. He keeps his silver hair in a flapper bob. He has amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Slaad in disguise. A few years later when the west was not economically sound they moved to his current location. He struck the Stylist job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Thorpe Nimblefingers, Male Halfling Druid 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. Amber (60 gp).


Social Check DCs


Seere Heal, Female Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears black leather gloves, a black jacket, and tight pants. Her blue hair is singed and shortened. She has a dull look in her black eyes.

Personality: Overbrimming with self-confidence, Seere isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in the east her family was never financially stable. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She feels the way she acts is they only way to get by in the world; and wants her loneliness to end

Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Poor, Mentor. Occupation: Slave Trader

Voice: Sensual and smooth

Attributes [hide]

Seere Heal, Female Tiefling Druid 7
Medium (5'8") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 8 (-1)13 (+1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Aquamarine (1100 gp).


Social Check DCs


Glûk Haley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Glassblower does. His chestnut hair is unkempt and raggedy. He has green eyes.

Personality: He has always had a great fascination with Dwarven culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Glassblower, Glûk learned a great deal about his mother's area of expertise. His childhood dream was to be a Assassin, but he was a colossal failure. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Job, Poor. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Glûk Haley, Male Half-Orc Rogue 11
Medium (6'10") Half-Orc, True Neutral (CR 11)
Armor Class 12
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 30000 sp. Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He wears a tight fitting grey shirt and pants, and his gloved hand is found clutching a dagger. He sports a flattop hair cut. He has a tattooed face.

Personality: Gardain hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east his family was never financially stable. Like his father and his sister before him, after school he went straight into learning to become a Brewer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his sister; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Artistic, Logical. Bonds: Poor, Job, Family. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Gardain Ungart, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 13 (+1)8 (-1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 90 pp. 1 Masterwork Common Melee.


Social Check DCs

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