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NPC Generator

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Advanced [show]


Mordai Severity, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green costume with the symbols of the four houses of cards on his torso. He has red hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 6 years old his parents immigrated from the south. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Wants a kiss; and he's looking for his big break

Bonds: Attractive, Enemies, Has a crush, Immigrant, Adventurer. Occupation: Fletcher

Voice: Mousy voice

Attributes [hide]

Mordai Severity, Male Tiefling Rogue 8
Medium (5'9") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)18 (+4) 13 (+1)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnoll, Terran, Gnome, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Carved bone or ivory statuette (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a brown and blue handkerchief worn on his right side. His head has been shaved. His fierce amber eyes like to dwell on things.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Sellsword, who enjoyed hunting, Clerebold was taken on many hunting expeditions. Clerebold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Clerebold decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Ugly, Racist. Bonds: Nature, Criminal record. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Clerebold Bradford, Male Human Fighter 11
Medium (6'5") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 92 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Nature +5, Performance +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1500 gp. Chrysoprase (60 gp). Freshwater pearl (6 gp). Jasper (60 gp). Freshwater pearl (6 gp). Amethyst (120 gp).


Social Check DCs


Harvest Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Harvest lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted, Logical. Bonds: Adventurer, Job, Family. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Harvest Hummingbird, Male Tabaxi Rogue 17
Medium (6'7") Tabaxi, Chaotic Good (CR 17)
Armor Class 12
Hit Points 71 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills Deception +8, Stealth +8
Senses Passive Perception 9
Languages Common, Auran, Terran
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2

Possessions: 5000 gp. Aquamarine (800 gp). Aquamarine (800 gp). Carnelian (70 gp). Rhodochrosite (9 gp). Rhodochrosite (9 gp). Moonstone (70 gp). Eye agate (9 gp). Zircon (70 gp). Zircon (70 gp). Alexandrite (800 gp). Eye agate (9 gp). Banded agate (9 gp). Black opal (600 gp). Malachite (9 gp). Red garnet (100 gp). Aquamarine (800 gp). Black pearl (800 gp). Jasper (70 gp). Carnelian (70 gp). Sard (70 gp). Azurite (9 gp). Banded agate (9 gp). Citrine (70 gp). Azurite (9 gp).


Social Check DCs


Avice Wentworth, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair is styled in orderly dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: From birth she was tutored by a cruel and relentless mentor. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Rich, Mentor. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Avice Wentworth, Female Human Ranger 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Thodris Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'11" and is well dressed, but even with her fine clothing she looks run-down. Her hair is always cut to a buzz. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A powerful necromancer made her what she is. In her 13th year, her parents were killed by a giants raid, leaving Thodris alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.

Motivation: Many giants want her driven away; and revenge

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Mentor, Enemies. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Thodris Torunn, Female Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4

Possessions: 180 gp. Banded agate (6 gp). Silver pearl (50 gp).


Social Check DCs


Loopmottin Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally well dressed albeit a few years behind the times. Her white hair is thinning but still full. Her face is covered beneath a completely black helmet.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She uses divination through singing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying brother.

Motivation: She loathes her own lifestyle.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Loopmottin Silverthread, Female Gnome Expert 2
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Deception +2, History +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs


Bree Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'8" has a big stupid grin on her face most of the time. She wears tight fighting clothing, which leaves very little to the imagination. She keeps her brown hair in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Bree enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A powerful slaver made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Insane, Hedonist. Bonds: Mentor. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Bree Warmwater, Female Halfling Adept 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 18 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp. Clear bright green emerald (2000 gp). Freshwater pearl (7 gp). Jet (140 gp). Emerald (400 gp). 1 Minor magic item.


Social Check DCs

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