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NPC Generator

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Advanced [show]


Gale Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. He has wavy orange fur. His eyes, though not visible through his cowl, are yellow.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a font of random trivia from the lore and stories he has discovered

History: When he was but 6 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Gale Of Winter, Male Tabaxi Expert 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 40 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Perception +3, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: Peridot (70 gp). Star rose quartz (70 gp). Sardonyx (70 gp). Peridot (70 gp). Obsidian (16 gp).


Social Check DCs


Ur-Lasu Rylan, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple black robe with tan stripes complete with hood. His blonde hair is slicked back into a classic pompadour. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Disciplined, Optimist. Bonds: Rich, Family, Adventurer. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ur-Lasu Rylan, Male Half-Orc Sorcerer 7
Medium (5'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 300 gp. Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, brown, dusty cloak. His whole body is exceptionally muscular. He keeps his long black fur kept up in a rat tail. His thin eyebrows rest above his beady amber eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He has a small toy that he constantly fidgets with.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He left for the north, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Artistic, Gifted. Flaws: Ugly, Addict. Bonds: Immigrant, Criminal record. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

Serpent On the Mountaintop, Male Tabaxi Cleric 3
Medium (6'6") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Pallabar Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear tan clothing when he does not wear armor. His hair is white, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Calm and collected, he is a well trained Dilettante. He uses divination through singing.

History: He comes from a rich western family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Bonds: Attractive, Job, Rich, Nature, Slave. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Pallabar Wildwander, Male Gnome Warrior 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Athletics +2, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Yvonne Ogden, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a fancy brown dress. Her hair is white, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her job bores her to no end. She has decided to make it more interesting.

History: She was born in the west. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She inherited the family business which she has now maintained for 11 years.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: PTSD. Bonds: Attractive, Job, Adventurer, Criminal record, Immigrant. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Yvonne Ogden, Female Human Cleric 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)10 (+0) 17 (+3)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 60 gp.


Social Check DCs


Oppah Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'2". She very much looks the part of a Detective. Her Stetson hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She speaks before she thinks and is too direct. She invites people to come help in her community garden.

History: When she was but 3 years old her parents immigrated from the south. Her childhood dream was to be a Bricklayer, but she was a colossal failure. She now owns her own business.

Motivation: Expand her business.

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oppah Wildwander, Female Gnome Monk 13
Small (3'2") Gnome, Lawful Good (CR 13)
Armor Class 14
Hit Points 81 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 8 (-1)9 (-1)
Skills Stealth +7, Survival +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 900 pp.


Social Check DCs


Agatha Trollope, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is generally shirtless and showing off her tattooed chest. She is an epitome of beauty. Her tied-back hair is blonde. She has brown eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Agatha took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She ran away from her former home and has been making her living as a Cartwright for the past few years.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Agatha Trollope, Female Human Commoner 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Nature +3, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp.


Social Check DCs

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