Kilvar Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has no hair. His blue eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Kilvar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the east, certain he would find work there.
Motivation: To pay off his debts; and he wants nothing more than to rejoin the army
Flaws: Ugly, Selfish. Bonds: Immigrant, Military, Nature. Occupation: Cook
Voice: Voice breaks
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Shivering Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. He has wavy yellow fur. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He enjoys reading and quiet.
History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and retire the richest man in the south
Ideals: Impeccable, Logical, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 6 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1800 sp. White opal (400 gp).
Charles Northcott, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears brown leather gloves, a brown jacket, and tight pants. He has wavy auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was raised in a desert tribe. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants to work out more often
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Miner
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Arannis Nailo, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a blue poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy auburn hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Arannis took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 50 pp. Chrysoberyl (110 gp). Obsidian (15 gp). Jasper (40 gp).
Chaedi Mystralath, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a blue coat over a black low-cut shirt, and a Stetson hat upon her head and is in decent physical shape. She has moderate length golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: The child of a Masseuse, who enjoyed hunting, Chaedi was taken on many hunting expeditions. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Tiefling compassion; and wants to open a new tavern
Flaws: Insane, Ugly, Secretive, Racist. Bonds: Nature. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 13)
Armor Class 10
Hit Points 60 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 4000 gp. Silver comb with moonstones (900 gp). Large well-done wool tapestry (500 gp). Carved bone or ivory statuette (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ownka Weston, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears a weathered and beat up set of banded mail beneath an oversized black coat. Her red hair is braided into rings. She has several tiny opal earrings on each ear.
Personality: Ownka is depressed about a lot of things. She tends to be a nihilist. As long as the job gets done she does not care how it got done.
History: She was born in the south. She struck it rich when she found rare goods in large quantities. She moves from town to town, unable to find a place to settle.
Motivation: She feels kind of lost in life.
Ideals: Professionalism. Flaws: Depressed. Bonds: Rich, Immigrant. Occupation: Dyer
Voice: American accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 400 sp. Sardonyx (60 gp). 1 Masterwork Common Melee.
Theriatis Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'7" and wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Eccentric and domineering, Theriatis will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 34000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
