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NPC Generator

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Advanced [show]


Gale Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fighting clothing, which leaves very little to the imagination. Her cinnamon fur is singed and shortened. Her eyes are yellow and beady.

Personality: She is irascible and easily irritated. She believes the world needs to unite to get rid of giants once and for all.

History: Born in a small village she learned the ways of the warrior from her mother. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against giants.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Gale Mirror, Female Tabaxi Expert 6
Medium (5'3") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 9 (-1)18 (+4)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a faded coat and loose pants complete with top hat. She has moderate length red fur. Her ears are large.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Passionate. Flaws: Ugly. Bonds: Criminal record, Rich, Adventurer. Occupation: Server

Voice: Speaks through clenched teeth

Attributes [hide]

Sun Moon, Female Tabaxi Warrior 6
Medium (5'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 28 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)14 (+2) 15 (+2)19 (+4)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Giant
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his chestnut hair to look like a famous performer. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Poor. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Don Almeida, Male Half-Elf Fighter 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)10 (+0) 10 (+0)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Reirak Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey feathered hat and grey clothes. With a patchy blonde beard and wild blonde hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. When Reirak reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Shy. Bonds: Military. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Reirak Rakankrak, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 17 (+3)9 (-1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 60 gp.


Social Check DCs


Tim Beverly, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries a battered axe and tarnished kukri as well. He wears his golden hair up. His eyes are a pleasant amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Tim hails from a village terrorized by giants. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has drifted from career to career and currently works as a Painter.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Mundane. Bonds: Job, Enemies, Criminal record. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Tim Beverly, Male Human Druid 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Sylvan, Giant, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Grisha Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy white pantaloons and a tan scarf. He wears his hair in dreadlocks. His violet eyes peer out from beneath his wide-brimmed white hat.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: Wants to open a new tavern; and tabaxi compassion

Flaws: Fearful, Racist. Bonds: Military, Job. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Grisha Pinkerton, Male Half-Orc Warlock 10
Medium (6'8") Half-Orc, True Neutral (CR 10)
Armor Class 12
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +6, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2300 gp.


Social Check DCs


William Spaulding, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple brown robe with white stripes complete with hood. He has a brown handlebar mustache and slicked back brown hair. His hazel eyes dart from person to person.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of brigands; and someone believes him a fraud

Ideals: Fighting, Artistic. Bonds: Enemies, Nature, Poor. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

William Spaulding, Male Human Monk 11
Medium (6'4") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 7 (-2)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4

Possessions: 3100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Gold and topaz bottle stopper cork (900 gp). Jeweled gold crown (2000 gp). Silver comb with moonstones (1000 gp).


Social Check DCs

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