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NPC Generator

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Advanced [show]


Emerald Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear pastel clothing when he does not wear armor. He has wavy beige fur. He wears an eyepatch.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Nature, Rich. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Emerald Fang, Male Tabaxi Commoner 3
Medium (5'11") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Nimble On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She has a large pastel mantle and cape that has been intricately interwoven into her blue robe. She has no fur. She wears crescent spectacles with a black brim.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Impulsive, Secretive. Bonds: Criminal record. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Nimble On the Water, Female Tabaxi Sorcerer 9
Medium (5'1") Tabaxi, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 36 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 18 (+4)11 (+0)
Skills Arcana +5, Perception +7
Senses Passive Perception 17
Languages Common, Terran, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 14000 sp.


Social Check DCs


Az-Bror Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'4" and is wearing a long, black, dusty cloak. His left leg appears badly burned and disfigured. His long black hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. He has had some formal dancing training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants his loneliness to end.

Ideals: Philantrophist, Opinionated, Entrepeneur, Artistic. Flaws: Insane. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Az-Bror Harrington, Male Half-Orc Commoner 2
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)7 (-2) 11 (+0)7 (-2)
Skills History +0, Intimidation +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp. 1 Masterwork studded leather.


Social Check DCs


Clerebold Prescott, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his chestnut hair well, parting it to the left. His eyes are likewise blue. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Fearful. Bonds: Attractive, Job, Religious, Adventurer. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Clerebold Prescott, Male Human Rogue 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)18 (+4) 6 (-2)12 (+1)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Orc, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +6

Possessions: 5000 cp.


Social Check DCs


Emerald In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. His fur is orange and very short. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Emerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Emerald's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Shy, Hedonist, Antagonistic. Bonds: Attractive, Military. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Emerald In the Storm, Male Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Bloodstone (50 gp). Chrysoprase (50 gp). Eye agate (11 gp). 1 Climber’s kit. 1 Backpack.


Social Check DCs


Yebe Dunben, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. Her hair is always cut to a buzz. Her violet unseeing eyes seem to look past you.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with unlife at a very young age, Yebe has worked very hard to control her curse. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Disease, Hedonist, Mundane. Bonds: Poor. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Yebe Dunben, Female Gnome Monk 14
Small (3'1") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 120 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 18 (+4)13 (+1) 19 (+4)8 (-1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +5

Possessions: 5000 gp. Old masterpiece painting (900 gp). Gold and topaz bottle stopper cork (1200 gp). A delicate silver chain set with a tourmaline (60 gp).


Social Check DCs


Conrad Lester, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Junk Dealer does, and carries scythes. His blonde hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Bookbinder profession.

History: Conrad was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Junk Dealer job and began his own company from there.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Joker. Bonds: Job, Attractive, Religious. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Conrad Lester, Male Human Bard 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 5000 cp.


Social Check DCs

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